List of games that have backup/saving limitations Mar 20, 2017 19:46:14 GMT
Post by xDerekRx on Mar 20, 2017 19:46:14 GMT
I said the same thing. Sega Rally is well known to be huge seller in Europe. Granted it was big in the US too as most people had it. Most all US games outsold PAL releases by volume but Sega Rally surely was one where that might have been reversed. I know the original Sega Rally PAL release was slightly upgraded over the JPN and US original but as far as I know the PLUS edition is upgraded graphically and glitch wise over even that release. Its almost bizarre but it would be interesting to have the change list doc for all 4 versions.
Without knowing everything, we can guess this is how the versions go as far as features/advancements.
1. US/JPN original release
2. PAL original release
3. JPN Sega Rally Plus
4. US Plus Netlink Edition
IMO the full 3D pad control added to the Plus addition is amazing. It almost changes the game. But I was never a Rally nut so I might get wowed easier by little things like that.
One last thing about the NETLINK though. Anthaemia covered most of it, but hes right. They tried a test run in Finland that failed. I wonder why there of all places? I wonder if any netlink stuff was every released there to be found for collections?
Anyway its a shame IMO, because even though the Netlink was limited by the Saturns lifespan, its one of the coolest things about the system. When I was younger I never had it but in the mid 2000s I finally got one with all the games and started playing with people on the Netlink forums. The fact that the device is analog signal means you can play it in 2017 the same as back in 1997. And every game lag free. The game selection depsite only being 5 games is actually almost perfect. You have an FPS (Duke 3D) with coop and DM. You have the perfect puzzle game (Bomberman) where you can actually play 2v2 with 2 people on each system! Virtua On, Sega Rally, and Daytona were also solid as well. In a perfect world if they released a couple more games it would have been nice to see maybe WW Soccer and perhaps Quake. Alot of people wondered why Lobotomy wasn't told to add it to Quake as they did with Duke.
Long story short, we got the best versions of Daytona and Sega Rally mainly by accident/good timing. The Netlink games were produced in late 1997, so when adding the online features, it was natural to use the latest build of the games that were available. As with most good things with the Saturn back in the day, some accidental luck had to be factored in.