Sonic Team had originally planned to include a co-operative mode, which could be seen in some of the earliest preview builds (along with a handful of leftover audio files on the game disc that confirm the existence of such a feature), but then development was restarted after months of work had already been put in. My understanding is...
Fell for it.
"One of the FINEST third party 3D fighters on ANY 32-bit system!"
"Pick this one up and I PROMISE you won't regret it. After two polarising [Toshinden] games, they finally got everything RIGHT. Call it a case of third time lucky, if you will!"
"MORE Saturn owners should take greater PRIDE in this exclusive…"
I agree with those who have stated/voted PDZwei. It's a truly amazing game and it would be amazing to see it receivem should we say, the 'Shadow of Colossus' treatment
That sounds like it would do wonders for my pores. What's it mean, though?
Recently, BluePoint were responsible for creating a 'True' HD remake of Shadow of the Colossus for the PS4.
They took an already truly beautiful game (not unlike PDZ) and dialled the graphics, details etc right up to 11!
The result is truly mindblowing. The original SOTC is an amazing game. The HD remake is, quite simply, even MORE amazing... as cliched as that sounds
The great thing is, they didn't take any unnecessary redirections or artistic licensing with the remake. They simply emphasised what was already amazing and fully respected the beauty and intent of the original game.