Snowcat.
A cat made of snow.
Joined: March 2008
Posts: 1,406
Location:
|
Post by Snowcat. on Jun 15, 2008 20:26:46 GMT
spyro the dragon and an updated version of Rocket Knight
|
|
|
Post by RallyDon82 on Jun 15, 2008 22:36:15 GMT
NiGHTS 2, straight up!
|
|
|
Post by Anthaemia. on Jun 21, 2008 20:55:58 GMT
I have to be honest, I think Sonic R and Panzer Dragoon Saga were the best graphical examples of what the Saturn was capable of. And I have more respect for Travellerss Tales and Team Andromeda than I do for any of the AM groups or Sonic Team when it came to getting great graphics out of the system. But I just cringe a little when people mention Burning Rangers as an example of good graphics on Saturn. It was still rough at the edges, and with some clipping. Nice lighting, yes, but, in my opinion, it doesn't touch Sonic R and Panzer Dragoon Saga for graphical showcasing. My graphical judgements of Burning Rangers are based on the Rolling Demo on the Sega Flash Discs. I've yet to track down the full game. Nonetheless, I feel Travellers Tales and Team Andromeda, showed up the AM departments and Sonic Team, with superior Saturn graphics. Games I'd like to have seen released? VF3, just to see if AM2 really could pull off something as impressive as TT and TA. While the graphics of Sonic R and the last two Panzer Dragoon games were exceptional, to ignore Virtua Fighter 2, Last Bronx, etc. seems particularly harsh as Sega's AM departments were producing incredible showcases of the Saturn's real potential as well, not to mention the Shenmue prototype or Virtua Fighter 3 - the latter something I doubt would have been a disappointment! Also, you really need to get Burning Rangers as the rolling Sega Flash demo was based on a late-yet-incomplete Japanese build that lacks some of the final version's overall polish. Yes, there is quite a lot of glitching throughout, but in terms of technical achievement few games compare with BR. Where else can you find such large and dense polygonal environments, full of various shading methods, real time lighting plus software transparency effects? Based on what it's rendering, I can sure forgive the occasional flickering polygons and rough-looking textures...
|
|
|
Post by edwithmj on Jul 19, 2008 23:31:47 GMT
There's only one game I would have liked to have been released on the saturn and the playstation for that matter. Wolfenstein 3D, it was released on the 3DO but they were too expensive. I don't agree with some people on this thread who wanted playstation games released on the saturn. They were much better on the playstation. Games like Tomb Raider, Destruction Derby and Doom were all worse on the saturn. Some games like Time Crisis just have a playstation feel about them and games like Virtua COp just have a Saturn feel about them. I'm more or less pleased about what was released and what wasn't apart from Wolf 3D of course. I wish that could have been released on the saturn. TO turn it around, I wish Quake could have been released on the playstation. Only Quake 2 was released on that.
|
|
mick_aka
Kickin' it lively!
"Mick is moderately adequate."
Joined: April 2007
Posts: 9,817
Location:
XBL: mickloaf
PSN: mickloaf
Nintendo ID: segamick
|
Post by mick_aka on Jul 19, 2008 23:46:11 GMT
Wolf 3D could be pretty easy to port, the source code has been available for ages.
|
|
|
Post by torrente on Jul 20, 2008 19:42:49 GMT
Rocket Knight on Saturn would have been SO F*** GREAT!!!!!!!!
|
|
mick_aka
Kickin' it lively!
"Mick is moderately adequate."
Joined: April 2007
Posts: 9,817
Location:
XBL: mickloaf
PSN: mickloaf
Nintendo ID: segamick
|
Post by mick_aka on Aug 21, 2008 11:56:29 GMT
I will add Tenchu & Syphon Filter to this, either on the Saturn would have been amazing!
|
|
|
Post by ninjacop88 on Aug 29, 2008 18:30:14 GMT
Phantasy Star 5
|
|
deathmonkey
Saturn Player
Joined: August 2008
Posts: 79
Location:
|
Post by deathmonkey on Aug 29, 2008 19:25:41 GMT
[controversy]A finished version of Burning Rangers[/controversy].
What a disappointment this game truly is for me. Way back when I had to sell my SS mere days before its release and never got to play it. I read the reviews though and it sounded amazing but when I finally got to play it (a few weeks ago), I was completely shocked by the awful overall look of the game. It reeks of a game that has been rushed through the final stages of development.
|
|
mick_aka
Kickin' it lively!
"Mick is moderately adequate."
Joined: April 2007
Posts: 9,817
Location:
XBL: mickloaf
PSN: mickloaf
Nintendo ID: segamick
|
Post by mick_aka on Aug 29, 2008 20:18:10 GMT
I dare say that most 1998 Saturn titles were rushed through the final stages of development
|
|
|
Post by clerksfan4life on Aug 31, 2008 16:11:42 GMT
First off, definately Shenmue. That is my favourite Dreamcast game and I think it would've been awesome on the Saturn. WCW Nitro (Originally on PS1) Grand Theft Auto (Originally on PS1) Blood (Originally on PC). This would have to be ported by Lobotomy Hybrid Heaven (Originally on N64) Body Harvest (Originally on N64) WCW vs nWo: World Tour (Originally on N64) There's plenty of others I'd love to have seen on the Saturn, but these are the only ones I could think of right now.
|
|
liveinabin
Novice
Joined: August 2008
Posts: 37
Location:
|
Post by liveinabin on Aug 31, 2008 20:36:56 GMT
Well, if Final Fantasy VII had been released on the Saturn, maybe it would have stuck around for longer, so I'll vote that.
As for Burning Rangers, I don't think it was rushed, rather it was really too much for the poor Saturn to take. They did a fine job. The tension in that game is palpable. Oh, apart from that stage with their spaceship/plane thing. That was balls. Besides, you could have stuck that soundtrack on Virtual Hydlide and it'd have been instantly a good game. Genius.
|
|
|
Post by marx on Sept 1, 2008 8:06:21 GMT
[controversy]A finished version of Burning Rangers[/controversy]. What a disappointment this game truly is for me. Way back when I had to sell my SS mere days before its release and never got to play it. I read the reviews though and it sounded amazing but when I finally got to play it (a few weeks ago), I was completely shocked by the awful overall look of the game. It reeks of a game that has been rushed through the final stages of development. That’s a pretty funny story...I bought the game when it came out {and still have it}; the tension in this game gives me anxieties, but in a real bad way... The sound when the fire comes, the floating jumping, collecting the gems...everything about this game except the character design and music erks me. I popped it in a couple of weeks ago and the same feeling crept in again.
|
|