|
Post by The Elite MYT on Feb 22, 2017 8:33:11 GMT
Got in my recent orders, so I ran through them all briefly. Croc: Controls are a little iffy but passable. I think I'll have fun going through this one, but it's hard to deny I kept thinking how much Nintendo nailed 3D movement + camera control in that era. Sonic 3D Blast: It's not as bad as I was expecting, which is good? There's some neat visual tricks, but it does feel somewhat unfinished; the sections where it freezes while loading are off putting. Bug Too!: It's more Bug, but the music isn't as annoying as the first. D: Had to buff the disc a little to get it to run (both discs look like they were crappily resurfaced, I need to find a place with a good machine again) and watched the opening FMV. Looking forward to dedicating a Saturday to it. Quake: Even having played Powerslave I can't help but be amazed by this. Sure, it has some frame rate dips and distortion. But the sound, the controls, the atmosphere...this is definitely a landmark achievement on the console. Yeah, I agree with croc. You do get used to the controls, but the camera is a constant pain. That said, for its time, it is understandable so I can forgive it for a lot of faults. I had fun, it´s just a shame it is pretty much one of only a few 3D platformers for the system (the only one I can think of at the moment is Tomb Raider, which is poo) I hated Sonic 3D Blast when I played the megadrive version. It starts out tolerable and just ends up getting annoying real fast. That said, maybe the Saturn version is better? I dunno. Your comments about Quake got me excited. I´m playing through Duke at the moment after beating Powerslave, and Lobotomy have pretty much nailed console Duke. Using items is a bit of a ballache though.
|
|
|
Post by xDerekRx on Feb 22, 2017 17:17:05 GMT
Got in my recent orders, so I ran through them all briefly. Croc: Controls are a little iffy but passable. I think I'll have fun going through this one, but it's hard to deny I kept thinking how much Nintendo nailed 3D movement + camera control in that era. Sonic 3D Blast: It's not as bad as I was expecting, which is good? There's some neat visual tricks, but it does feel somewhat unfinished; the sections where it freezes while loading are off putting. Bug Too!: It's more Bug, but the music isn't as annoying as the first. D: Had to buff the disc a little to get it to run (both discs look like they were crappily resurfaced, I need to find a place with a good machine again) and watched the opening FMV. Looking forward to dedicating a Saturday to it. Quake: Even having played Powerslave I can't help but be amazed by this. Sure, it has some frame rate dips and distortion. But the sound, the controls, the atmosphere...this is definitely a landmark achievement on the console. Some of my favs on the system here Croc is fantastic once you nail the controls. Trust me it'll come once you play it more. The 180 degree jump button is very key in many parts of the game. Its a great early 3D platformer before the Spyros of the world started to come around and one of the only couple we got on the Saturn. It can feel a bit "heavy" compared to the later platformers but it has alot of charm and color. Sonic 3D Blast. Some hate, some like. I am personally a big fan of it. It probably helps I had it upon release but the added visual effects and the amazing Jacques soundtrack put it over the top for me. Also the 3D bonus stages. Those things separate it quite a bit from the Genesis release and make the Saturn version unique. The game itself isn't earth shattering. In fact most all of the levels are similar and the 3/4 camera is off putting to a lot of people. However I am so used to playing that game that I can buzz through it without any control or camera issues. Its a good bit of fun running through the game and listening to some of the best level tracks (Rusty Ruin and Diamond Dust are all time greats IMO). Quake Saturn is awesome. I still play through it in one sitting about once a year. The frame rate stuff never bothers me as Im so used to it. Otherwise its pretty smooth and I just love seeing a polygon FPS pulled off so well on the system. In fact the grainy visuals IMO add to the games look more than the smooth look of the N64 version. I think the only thing that ever bothered my about single player Quake was the lack of a real "boss-style" boss at the end. Even then not much of an issue.
|
|
|
Post by dtss on Feb 24, 2017 11:31:14 GMT
Been playing Torico. First time ive ever played this game. Im probably.... a hour in. Really enjoying it. Its something i just wouldnt of been interested in 1995. Love finding games like this 20 years on. Only thing, maybe its just me? I found myself at the moment getting lost easily. I go round in circles alot. Im sure the more i play ill learn the town layout.
|
|
|
Post by pocketpocket on Mar 9, 2017 5:47:21 GMT
Started playing Seireki 1999/Powerslave/Exhumed today. First time playing it, only got it recently. Really enjoying it so far. I'm not really a FPS fan at all but I can easily see why this is so loved by the Saturn community and is such a cult classic. The Metroid style item upgrades are really cool and make the game feel far more explorative and adventurous. Level design is good, controls are great, framerate isn't too bad, definitely feels like one of the best FPSs of the 5th generation so far.
My only big issue so far is enemy variety. I finished my first play session with going through Amun Mines, and so far the only enemies there have been are the crabs, birds, wasps, those Anubis looking guys, and if you're in water the piranhas, and out of those the Anubis are the only ones that actually have an attack, while the rest are just small targets that have no attack beyond ramming you and don't really put up much of a fight as much as they just annoy you. Even the Anubis are pretty weak, especially once you get the Anhks that upgrade your health. I hope there's some more threatening enemies to fight against later on.
|
|
|
Post by The Elite MYT on Mar 9, 2017 7:58:49 GMT
Yeah the enemy variety is pretty poor towards the start. There aren't that many more enemies later, but there's enough variety to keep it interesting
|
|
|
Post by pocketpocket on Mar 14, 2017 4:04:15 GMT
I beat Saturn Bomberman today, both Normal and Master. Normal mode is pretty brutal near the end, the last few bosses can kill you fast if you're not prepared, so I was pretty surprised when Master mode ended up being far easier and I beat it on my first try without much trouble. Also got to do a bit of 5 player which was great fun as well.
Seireki 1999's starting to get more challenging with better enemy variety now so that's going good as well.
|
|
|
Post by thewhitefalcon on Mar 21, 2017 4:25:47 GMT
Just started in on Panzer Dragoon Saga (only have Disc 1). We don't have a jaw-drop emoji in the picker, so this one will have to do:
|
|
|
Post by xDerekRx on Mar 21, 2017 5:17:03 GMT
Just started in on Panzer Dragoon Saga (only have Disc 1). We don't have a jaw-drop emoji in the picker, so this one will have to do: I didn't get really into PDS until disc 2
|
|
|
Post by xDerekRx on Mar 21, 2017 5:20:25 GMT
Playing a couple of new titles the past couple of days
1. In the Hunt - I know the general consensus is that the PS1 version runs much better but Im loving this on the Saturn so far. The slowdown is certainly there but never game breaking to me. Its just a letdown when you realize the Saturn should be running this title flawlessly. That aside, what a hidden gem this is. Seems to always be forgotten in favor of Irems Metal Slug series that followed. Love the art style (as with MS) but the game play is quite fun. Unique bosses as well.
2. Darius Gaiden - Very fun shooter. Only have given it a few hours but love the whole atmosphere, design, backgrounds, and wacky soundtrack. The branching path system gives it quite a unique replay value as well. Runs great and I love the enemy designs so far.
|
|
|
Post by davyk on Mar 21, 2017 9:31:10 GMT
Have my CRT rotated which means Saturn DoDonPachi. I've been away from it for too long.....
|
|
|
Post by thewhitefalcon on Mar 24, 2017 3:48:10 GMT
I hadn't played House of the Dead with the lightgun yet, so I hooked up the CRT and spent some time with it and Virtua Cop 1 & 2.
I like that they're all fairly different despite being in the same genre.
|
|
|
Post by xDerekRx on Mar 24, 2017 16:15:07 GMT
Yes all 3 play different enough. When I have the light gun itch I generally play my main 4 in this order - Area 51, VC 1, VC2, HOTD.
|
|
dandy
Novice
Joined: February 2017
Posts: 46
Location:
|
Post by dandy on Mar 25, 2017 1:17:16 GMT
I just spent some time with Darius II. I got further than I ever have before (I finally got past that stupid crab boss without dying, and without a shield!), cracked my previous high score (I got >2,200,000).
I think I prefer this one to Darius Gaiden. Your armaments are a bit more satisfying. The lasers make a huge difference in giving you coverage. The music is YM2151 goodness. Once you learn to use the zoom feature effectively, you can make it through the tight areas with ease.
|
|
|
Post by xDerekRx on Mar 27, 2017 1:29:37 GMT
Dandy do you have any comparisons with Darius Twin? That was the first one in the series I played. I've been playing alot of Gaiden lately, still figuring things out but do quite enjoy the music and graphics.
|
|
|
Post by davyk on Mar 27, 2017 8:30:48 GMT
I had the PAL port of Darius 2 but I sold it as I just wasn't playing it that much. The PAL borders didn't help either. I intend to get the JP version of it at some point.
It is beautifully emulated in shmupMAME 4.2 now though - it would look great on a big widescreen monitor!
|
|