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Post by mathuser2929 on Mar 23, 2015 20:35:07 GMT
I'm a saturn fan and all, but I can't get into the pad as much as a dual shock at all. The pad feels like it's made of cheap plastic and it's not stylish as a dual shock. The 6 button settup can be nice for fighters but on other cross platform games it creates a bit of confusion as to what button does what. I prefer the dual shock to the Saturn pad. It's less toyish.
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roboyle
Saturn Player
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Post by roboyle on Mar 23, 2015 23:11:55 GMT
On a Saturn forum... really???
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NeoGeoNinja
Shadow Warrior
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Post by NeoGeoNinja on Mar 24, 2015 5:50:48 GMT
I'm a saturn fan and all, but I can't get into the pad as much as a dual shock at all. The pad feels like it's made of cheap plastic and it's not stylish as a dual shock. The 6 button settup can be nice for fighters but on other cross platform games it creates a bit of confusion as to what button does what. I prefer the dual shock to the Saturn pad. It's less toyish. Objectively speaking, I'm inclined to agree with you tbh, however, only within certain gaming contexts. When playing all my 2D fighting games and 2D arcade titles (shmups, beat em ups etc), the Mk2 SEGA Saturn controller is almost unbeatable. It's absolutely PERFECT. However, when playing most conventional 3D titles - like Tomb Raider, Exhumed/Quake and (say) Thunderhawk 2, REGARDLESS of the Analogue functionality of the DS1 (as it wasn't effectively facilitated until the PS2 era tbh), the 4-button face and 4 button shoulder layout just worked so much better for the more modern games at the time. 6 face buttons just seemed clumsy for those types of games by comparison. However, I'm happy using EITHER Saturn or PS1 non-analog pad for ANY 32-bit racer > an analog equivalent. Again, I only feel Analog felt done right on PS2 onwards. I'll always use digital for racing on PS1 & Saturn (with the exception of N64, single analog). As for your criticisms levied towards the appearance and build quality of the Saturn pad, I can see exactly where you are coming from, however, it's never once bothered me... ever... and the Saturn controller, in it's own way is cool and unique thanks to it's lighweight feel coupled with excellent button responsiveness not found on any PS1 pad.
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Stahn
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Post by Stahn on Mar 24, 2015 16:57:53 GMT
I never had a problem with Saturn controllers, I mastered many characters with the Model 2 controller in many 2D fighting games (the system has a lot!)
But I get your point, specially if you're talking about Model 1 controller D-Pad: on some games/genres you can feel a little bit uncomfortable, with its curvy nature, making it a little bit unresponsive specially in quick movements situations, but it never hurt gameplay experience.
I remember never been complaining using both, and maybe also the 3D controller, believe me or not I used it for fighting games too !
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lordmaximus
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Post by lordmaximus on Mar 24, 2015 17:20:43 GMT
Yea, i can't really recall analogue actually been a critical part of the 5th generation outside of the N64. For the PS1 and Saturn it seemed a bit "bolted" on at the time to match or surpass the N64. The N64 single analogue stick worked brilliantly on specific games, but I can't remember an absolutely essential PS1 analogue game (not counting the mandatory Ape Escape).
I have the original Dual Analogue (without the shock), and its quite comfortable, even if its large, it fits my large mitts quite well. They shortened it afterwards with the dual shock, but that pad was pretty much the blueprint of Playstation controllers for the next 15 years or so, so it must have been decent!
I agree with neo, it was only the 6th generation when analogue controls became a must. My favourite pad of all is actually (for analogue) is the Xbox 360 pad, it just is comfortable, and has buttons in all the right places, plus the analogue L/R buttons work beautifully for driving games like Forza. Once I went forza, i just couldn't play Gran Turismo games in the same way.
As for the Saturn controller. The Mk2 (or standard japanese pad) is a really nice comfy digital pad though.
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martin
Saturn Player
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Post by martin on Apr 4, 2015 20:48:09 GMT
The Playstation controller has long been my favourite, but the Saturn pad is the best for fighting games. Obviously the Capcom ones spring to mind. Also while I like the PSN version of VF2, I got so used to playing that game back in the day with a Saturn pad that I prefer playing the Saturn version.
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Post by caseh on Apr 5, 2015 17:35:40 GMT
To my knowledge the Saturn is the only console to have a 1st party pad with a six-button layout on the face of the pad. For that fact alone I'll always have a hard on for the Saturn joypad.
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Post by smithyz on Apr 5, 2015 18:57:38 GMT
The Mega-Drive (Genesis) also had a 6 button first party pad. (Sorry for being a smartypants)
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Post by caseh on Apr 5, 2015 19:47:11 GMT
That is indeed a first party pad but I don't believe they were ever shipped with the console as standard. I think I can name about 5 games where the Megadrive ever used more than 3 buttons
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NeoGeoNinja
Shadow Warrior
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Post by NeoGeoNinja on Apr 5, 2015 21:45:38 GMT
That is indeed a first party pad but I don't believe they were ever shipped with the console as standard. I think I can name about 5 games where the Megadrive ever used more than 3 buttons Well, you did only state 1st party pad. Not that it came with the console as standard. Also, pretty sure the 6-button pad became a standard pack-in with JP Megadrives when it arrived.
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Post by caseh on Apr 5, 2015 23:18:56 GMT
According to interwebs those MD pads come about a few years after launch and were included with consoles in all regions. Can't say I ever saw one in the UK but thats probably due to not buying a MD after they were introduced.
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Post by Striker1985 on Apr 6, 2015 0:08:57 GMT
all multimega/cdz came with the 6 button controller aswell
OT: cant say I agree; the DS isnt comfterb at all, its hard, rough and has too sharp edges, the d-pad isnt even close to the precision of the MK-2, and I never got the hang of the symbols x) And tbh its not very aestethical pleasing either...
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akumajobelmont
Advanced Saturn Gamer
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Post by akumajobelmont on Apr 6, 2015 2:56:32 GMT
Not quite sure I agree with this either. The Model 2 Saturn controller's 'cheap plastic' build has held up better than any of the multitude of PS controllers over the years. I treat my controllers pretty well, but not one of my PS controllers has weathered the passage of time very well. Unresponsive triggers and face buttons on the original, and with the Dual Shock and up, analog sticks that veer in one direction are just some of the issues I have with them. All my Saturn pads, including the 3D controller, still play as well as the day I got them.
I do agree with Neo in the fact that some games feel clumsy with the 6-button layout, but honestly, I think that is the only issue I have with them. And more so today, because the 4 face buttons/4 shoulder button combo is pretty much the standard, so commands we'd be used to pressing a shoulder button to execute is generally going to be a face button on the Saturn.
Each to their own, but the PS pads became a standard because of their ubiquity, not because they were Grade-A controllers.
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Post by Yart on Apr 6, 2015 21:00:16 GMT
As someone who plays high speed super intense shmups primarily, the Saturn pad is perfect. That d-pad is ultra responsive and easy to press for my weak hands.
PlayStation controller actually hurts my thumb after a few minutes of play. Like, physically hurts it. I played MMX4 last night on the PlayStation and actually found myself having a hard time pressing down on the buttons and dodging enemies. Just felt really clunky. The Saturn version I can maneuver around no problem.
Also my shmups are unplayable for me on the PlayStation unless I get out an arcade stick or somethin'. I'm a sitting duck.
As someone who's physically puny, I really appreciate the lightweight and lack of resistance on the Saturn's controller and buttons. That, and circle pad. I find with a cross d-pad, it requires tricky positioning of the thumb and extra force to do diagonals. I wish more systems did circle pads... it's so much easier to just hit a corner and press. (Yes, I have a hard time with NES and SNES controllers too)
That being said, I do agree that sometimes the 6 button layout is clumsy too. Not so much for an arcade stick with 6 buttons because all your fingers are on the buttons and not just a single thumb. But, I really wish the Saturn had the dual rows of trigger buttons too.
It really is dependent on who is using what controller. My dream of a perfect world is allowing anyone to use any controller on whatever system they want. <3
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cj
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Post by cj on Apr 14, 2015 2:53:59 GMT
Blasphemy!
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