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Post by Sonnington on Sept 21, 2015 4:47:52 GMT
So from the information I've gotten on lightgun games, the reason they don't work on new flatscreen TVs is due to the input lag. The hit detection box only stays on the screen for 1 frame and due to the 20ms lag or whatever it happens to be, the lightgun doesn't process the information properly and isn't synced up to the delay.
My question is, now that we have 1ms latency TVs, do lightgun games work on them now? Has anyone tried?
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Post by xDerekRx on Sept 21, 2015 5:13:02 GMT
Interesting. Id love to know this as well.
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Post by buckoa51 on Sept 21, 2015 9:22:51 GMT
Well for starters, input lag and display latency or response time are not the same thing, not even related really.
Secondly, the information you've been given is false. The reason light guns don't work has nothing to do with input lag anyway, it's because there's no electron beam in a flat screen TV for the gun to measure against, so it can't ever possibly work.
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savaroth
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Post by savaroth on Sept 21, 2015 10:01:09 GMT
My question is, now that we have 1ms latency TVs, do lightgun games work on them now? Has anyone tried? No, Buck alread explained why.
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Post by Sonnington on Sept 21, 2015 16:19:17 GMT
Well for starters, input lag and display latency or response time are not the same thing, not even related really. Secondly, the information you've been given is false. The reason light guns don't work has nothing to do with input lag anyway, it's because there's no electron beam in a flat screen TV for the gun to measure against, so it can't ever possibly work. My mistake, I didn't articulate myself properly when I said input lag, fair enough. So I did a little more research on lightguns and found two methods of how they work from the wiki en.wikipedia.org/wiki/Light_gunOne uses the method I described, like the NES Zapper. The other, more modern, method measures the electron beam. I would assume that's the way the Saturn lightgun works? In any event, I used to have a newer styled Samsung CRT that wasn't able to play Saturn lightgun games. When I tried it would shoot around the screen randomly. I'm aware that some of the flat CRT screens were able to play lightgun games, I just don't know which ones. Is there any way to know which one is which before you pick one up?
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mick_aka
Kickin' it lively!
"Mick is moderately adequate."
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Post by mick_aka on Sept 21, 2015 16:59:34 GMT
If your Samsung is a later CRT it probably runs at 100Hz, lightguns don't like that.
A friend I used to work with had a Finlux CRT where you could disable 100Hz and it would do 50/60Hz, but I think that was a pretty rare option.
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Post by xDerekRx on Sept 21, 2015 21:24:01 GMT
Well for starters, input lag and display latency or response time are not the same thing, not even related really. Secondly, the information you've been given is false. The reason light guns don't work has nothing to do with input lag anyway, it's because there's no electron beam in a flat screen TV for the gun to measure against, so it can't ever possibly work. My mistake, I didn't articulate myself properly when I said input lag, fair enough. So I did a little more research on lightguns and found two methods of how they work from the wiki en.wikipedia.org/wiki/Light_gunOne uses the method I described, like the NES Zapper. The other, more modern, method measures the electron beam. I would assume that's the way the Saturn lightgun works? In any event, I used to have a newer styled Samsung CRT that wasn't able to play Saturn lightgun games. When I tried it would shoot around the screen randomly. I'm aware that some of the flat CRT screens were able to play lightgun games, I just don't know which ones. Is there any way to know which one is which before you pick one up? I bought a Sharp 32" flat CRT in probably 2003 after I got out of high school. Its the same TV I use now. Played VC and VC2 on it the other day and it worked like a dream I could probably get you the item number. However at this point with all the research and testing that has been done, retro enthusiasts have narrowed down the Sony Trinitrons as your ideal TV for old skool gaming in general. Id just go after one of those. In the US at least, they are quite cheap and easy to find just about anywhere (good will, flea market, craigslist)
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Post by buckoa51 on Sept 22, 2015 9:45:03 GMT
I think that largely comes down to a matter of taste rather than a cast-iron fact, but yeah a Trinitron is a fine set. Some even prefer them to the Sony BVM broadcast monitors since they have softer scanlines which will look more like the set you remember playing on back in the day.
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mick_aka
Kickin' it lively!
"Mick is moderately adequate."
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Post by mick_aka on Sept 22, 2015 17:55:25 GMT
The Bang & Olufsen CRT TVs are amazing if you don't mind a curvy screen, or widescreen if you get a later flat screened one.
My last CRT purchased brand new was my Sony Trinitron 32" 4:3, but when I moved out of my old flat many years ago it was so heavy we left it behind, was an awesome set though.
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Post by xDerekRx on Sept 23, 2015 9:16:00 GMT
The Bang & Olufsen CRT TVs are amazing if you don't mind a curvy screen, or widescreen if you get a later flat screened one. My last CRT purchased brand new was my Sony Trinitron 32" 4:3, but when I moved out of my old flat many years ago it was so heavy we left it behind, was an awesome set though. Mick how could you! Leave no man behind!
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