Virtual-On isn't a fair comparison IMO, but VF2 all the way.
Why not? It's a fighting game as well. The poll isn't about which game you think should win it's about which gives you the most enjoyment. No rules states they have to be super alike. Just pick which you enjoy the most.
Plan B's the safe way, step on ya A-Game, SKY'S THE LIMIT!
Ohhh this one's a tough one for me. I already love Virtual On just a week or so after getting it, I still haven't properly gotten into it though. I can only barely finish stage 5 right now, and I've only tried 4 of the mech's so far. But what I have played I love, and I think it's gonna grow on me.
Virtua Fighter 2... well, I'd say is my least favorite out of these three. It's got the better graphics by far, but I just don't feel it's quite as playable as Fighting Vipers or even VF Remix for me. I just don't know what it is with me and this game. Still, I can see why people like it so much and I don't think it's bad.
So, Fighting Vipers is my favorite overall. I think the gameplay is a lot more fast and fluid, which is how I like fighting games personally. The characters are more varied, and I find the special moves a little easier to pull off. And features like the body armor and the breakable walls just add a bit more.
I'm so with you on that Tedward. As much I appreciate the greatness of Virtua Fighter 2, out of the three it is the least enjoyable for me to play so it was a toss up between Fighting Vipers and Virtual On for me. Virtual On just edged it for me.
Plan B's the safe way, step on ya A-Game, SKY'S THE LIMIT!
This may seem a controversial choice, but if I had to go with the one game I return to the most then Virtual On wins, and I genuinely didn't expect that to happen! Incredibly, Virtua Fighter 2 is probably the least technically demanding of the three Saturn conversions being compared in this thread, as it lacks the additional polygonal demands of having walls and breakable armour introduced by Fighting Vipers or the complex stages of VO. Also, while it runs at half the frame rate of its Model 2B arcade counterpart, CRI's conversion of VO managed to retain most of the necessary graphical detail, plus it's the only game of its kind with NetLink support (not to mention its own custom Twin Stick controller). I've grown tired the others - VF2 in particular - somewhat because they can be thrown off balance thanks to button mashers, yet VO benefits from a more tactical approach and even encourages use of the limited scenery as a barrier. There aren't many extras beyond the option to switch between horizontal and vertical split screen offline multiplayer, though I don't mind... I frequently crank up the difficulty, turn off the timer and have lengthy mech deathmatches in Arcade Mode. By contrast, I rarely go back to VF2 or FV, finding that Fighters Megamix provides enough of a fix for both of these. When it comes to the Virtua Fighter series overall, my go-to installment long since became VF3. Really, who didn't see that coming?
Another tough poll (Im probably going to say that every time)
VF2 was the first fighter I played on Saturn as it was a pack in. But Fighting Vipers was the 2nd. Love both, both look great. I like FV added flair and stages a bit more.
Virtua On is a bit of an outlier in this pool. I wonder if LB vs VF2 vs FV would have been more apt?
But anyway Virtua On is just great be it in the arcade or at home. The Saturn conversion is just fine as well and the the addition of being able to use the dual sticks is nice.
Great memories of playing the Netlink edition we got over here online back in 2008. Super cool experience. This version also allowed you to change the colors of your outfits.
I ended up choosing Fighting Vipers. Was the more interesting fighter for my brother and I back in 97 but that takes nothing away from how great VF2 still looks when I pop it in. This poll is razor thin close as all 3 have their merits. Really almost picked Virtua On last second as well just for that Netlink experience.
Virtual On is a great take on the genre with super cools mechs. The conversion is great, full of detail and a silky smooth frame rate (I believe it runs at 60fps, Anathemia). But, from my experience, the game is very clunky and the moves list very limited. I found it to be very frustrating. I'm yet to try it with the twin-sticks. Still, it's a cool game, and comes in at third place.
Virtua Fighter 2 is a technical marvel, running in the system's high resolution mode at 60 frames per second. The depth of the gameplay is astounding, yet even novices can enjoy it up to a point. It's very charming but not instantly accessible. That's why it ranks second place for me.
I purchased Fighting Vipers on the heels of playing Last Bronx to death. At $20 brand new, it was super cheap too. The whole rock-star vibe really appealed to me during my teens and this game was brimming with it, especially David Leytze's awesome soundtrack. Each of the characters had loads of personality and the gameplay was fast and furious. It was simple to get into but challenging to master, and the armour breakers and smashing your opponents through the walls was exhilarating. The only thing it lacks is the high resolution mode of VF2, but the light sourcing is a nice compromise. Along with Last Bronx, it really taught me the importance of blocking in fighting games. It's my preferred title of those listed, and I prefer it over the unbalanced Megamix too.
Much as I love the Virtua Fighter series I will be objective here and say Virtua Fighter 2, whilst great, has been surpassed by its sequels. Fighting Vipers is great so far but I only recently acquired it so can't really comment on its longevity yet.
I love Virtual On. I must have played the shit out of that when it first came out. Apart from the sequel, the only thing I've played like it is the Gundam Extreme Versus games on PS3, which are also brilliant. In fact a new Gundam Versus is coming to PS4 in the west, so I guess that's another reason to finally get one. So for its uniqueness Virtual On gets my vote.
I voted for VF2. Excluded Virtual On for not being a classic Fighter.
VF2 was pretty much the foundation for every 3D fighting game we see nowadays. It had the depth no game had at the time (tekken was miles away back then) and graphic wise was also very good. At least i see it as the very first 3D competitive fighting game.