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Post by marionintendo on Jun 12, 2020 19:58:19 GMT
Hey guys, I'm trying to figure out what I'm doing wrong when ripping games for emulation. I tried to create bin/cue files using a tool called Brasero from two games (Daytona USA Championship and Radiant Silvergun), and when emulating the sound at times start doing REALLY LOUD static. I figure the data must be corrupted somewhere in my files...
To compare, I downloaded a bin/cue rom of Radiant SIlvergun, and the sound issues are gone. This confirms my ripping process is flawed. However, Brasero has very little few levers, so I'm curious if anyone had that issue before and what can be done to solve it.
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Post by davyk on Jun 14, 2020 11:16:06 GMT
Not trying to be smart here - but if you want to emulate Daytona forget about Saturn.
The model 2 emulator is incredible - you will get arcade Daytona and Sega Rally running beautifully on your PC with that and it works great with a 360 controller's sticks and triggers.
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Post by Tongara on Jun 14, 2020 15:20:05 GMT
Doesn't really answer his question though, does it? haha
(I don't have an answer myself, mind)
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marley
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Post by marley on Jun 14, 2020 16:35:43 GMT
Could be the software you're using to rip the games. Or the speed the of the rips, slower is better. Or could possibly be the region of the emu or bin/cue?
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Post by Tongara on Jun 14, 2020 16:52:25 GMT
Or the speed the of the rips, slower is better. Eh, it's not 1997 anymore. My burner has a minimum of I believe 25x, and I always burn discs for Saturn at max speed, and have done so for about 15 years. Never an issue. Weird how it still gets pushed to this day.
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marley
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Posts: 49
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Post by marley on Jun 14, 2020 19:06:53 GMT
Or the speed the of the rips, slower is better. Eh, it's not 1997 anymore. My burner has a minimum of I believe 25x, and I always burn discs for Saturn at max speed, and have done so for about 15 years. Never an issue. Weird how it still gets pushed to this day. Good for you but Op isn't burning games, he's ripping them for emulation. I'm just giving them some reasons as to why they could be getting errors.
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Post by Tongara on Jun 14, 2020 20:20:46 GMT
Eh, it's not 1997 anymore. My burner has a minimum of I believe 25x, and I always burn discs for Saturn at max speed, and have done so for about 15 years. Never an issue. Weird how it still gets pushed to this day. Good for you but Op isn't burning games, he's ripping them for emulation. I'm just giving them some reasons as to why they could be getting errors. Ah, yes, I read what you said wrong there. However, same principle. I can only rip my games as slow as my drive allows and never anything but a perfect rip. So, yes, VERY good for me, and EXTREMELY unlikely to be the reason why OP is facing issues.
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Post by marionintendo on Jun 15, 2020 13:13:30 GMT
Thanks the the brainstorming, guys From what I recall, my CD drive ripped Radiant Silvergun at around 10-16x and Daytona was getting ripped near 4x. The speed setting was set by the software itself, presumably automatically. As I read your answers, I notice that I might be the only one experiencing my issues. I'm curious, what software and settings do you use to rip your games? Maybe I could try to replicate your setup for comparing.
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Post by Tongara on Jun 15, 2020 14:40:38 GMT
Thanks the the brainstorming, guys From what I recall, my CD drive ripped Radiant Silvergun at around 10-16x and Daytona was getting ripped near 4x. The speed setting was set by the software itself, presumably automatically. As I read your answers, I notice that I might be the only one experiencing my issues. I'm curious, what software and settings do you use to rip your games? Maybe I could try to replicate your setup for comparing. I use CloneCD myself, which still works 2 years beyond the trial expiration date for whatever reason. My method is as follows: I click on "File", and select "Read to File...", and then select the drive with the disc, and then click "next". I then select "Data CD", but some people select "Game CD". Not sure it matters too much, really. I click "next" again. I then browse to where I'd like to save the data to, and once that is all said and done, I make sure "Create "Cue Sheet"" is ticked, and I then click "OK" and wait for the disc to finish ripping. You can then mount your rips either with the .cue file or the .CCD file. Enjoy!
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