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Post by redtail on Sept 23, 2014 10:49:16 GMT
Is there a fix for this? The in-game cursor/crosshair keeps reseting itself between load screens, so the Windows mouse cursor (which is still running in the background) tends to migrate closer and closer to the edge of the screen. It eventually reaches the edge, and when you click, you're kicked back to the desktop and the emulator crashes.
I've experienced this in other emulators too but usually found scripts and such to address the issue. Is there anything of the sort for SSF?
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mick_aka
Kickin' it lively!
"Mick is moderately adequate."
Joined: April 2007
Posts: 9,817
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XBL: mickloaf
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Nintendo ID: segamick
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Post by mick_aka on Sept 25, 2014 19:22:07 GMT
I've not experienced that before, but then I can't even get the latest version of SSF to run properly on either my new laptop or my workstation, I'm still on 010betaR1 which runs perfectly on both.
Was this happening with all versions?
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Post by redtail on Sept 25, 2014 23:17:55 GMT
I've not experienced that before, but then I can't even get the latest version of SSF to run properly on either my new laptop or my workstation, I'm still on 010betaR1 which runs perfectly on both. Was this happening with all versions? I'll give it a shot with an older version and report back later. Btw, the latest version of SSF has issues with horizontal black bars showing up on a lot of games. Try using v0.12b R3 instead.
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Post by redtail on Oct 7, 2014 4:16:22 GMT
I've not experienced that before, but then I can't even get the latest version of SSF to run properly on either my new laptop or my workstation, I'm still on 010betaR1 which runs perfectly on both. Was this happening with all versions? You're right. This does appear to be a problem that cropped up somewhere in later versions. I tried using 0.10 beta R1 and never had an issue.
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