ringdangdoo
Newbie
Joined: November 2015
Posts: 5
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Post by ringdangdoo on Jan 4, 2016 14:11:15 GMT
The music for Ameda is actually really beautiful. I think there are people that would be willing to give some extra cash for the soundtrack of the game :-)
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ringdangdoo
Newbie
Joined: November 2015
Posts: 5
Location:
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Post by ringdangdoo on Jan 4, 2016 14:14:18 GMT
This is a little off topic, but what are your experience of developing a game for the Sega saturn? Is it as hard to program as so many people say? Has the potential of the console surprised you guys?
Many queastions there :-P
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Post by hombreimaginario on Jan 30, 2016 17:38:34 GMT
The music for Ameda is actually really beautiful. I think there are people that would be willing to give some extra cash for the soundtrack of the game :-) Dios te oiga! (Means "May God listen to you", heh) I think Juanjo's music really deserves it. The tracks he's been coming up with are blowing my mind. This is a little off topic, but what are your experience of developing a game for the Sega saturn? Is it as hard to program as so many people say? Has the potential of the console surprised you guys? Many queastions there :-P I don't think the Saturn was THAT hard to develop... if development teams had received the right dev kits at the right time, back then. With today's tools, it's not that hard, it's just a matter of time and motivation. I guess what surprised us most is how many different things you can use the cartridge for...
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Post by hombreimaginario on Feb 3, 2016 19:48:37 GMT
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Post by hombreimaginario on Feb 12, 2016 8:43:44 GMT
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ringdangdoo
Newbie
Joined: November 2015
Posts: 5
Location:
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Post by ringdangdoo on Mar 7, 2016 13:11:45 GMT
The music for Ameda is actually really beautiful. I think there are people that would be willing to give some extra cash for the soundtrack of the game :-) Dios te oiga! (Means "May God listen to you", heh) I think Juanjo's music really deserves it. The tracks he's been coming up with are blowing my mind. This is a little off topic, but what are your experience of developing a game for the Sega saturn? Is it as hard to program as so many people say? Has the potential of the console surprised you guys? Many queastions there :-P I don't think the Saturn was THAT hard to develop... if development teams had received the right dev kits at the right time, back then. With today's tools, it's not that hard, it's just a matter of time and motivation. I guess what surprised us most is how many different things you can use the cartridge for... That sounds really intreresting :-) When are you planning to start the kickstarter?
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Post by hombreimaginario on Mar 21, 2016 22:36:25 GMT
Running on real hardware: check. Main character new model: check. Made-from-scratch 3D engine: check. Stable 60 fps: check! EDIT: KS campagn (for Xenocider first) coming soon!
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Post by hombreimaginario on Apr 4, 2016 11:58:03 GMT
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vbt
Saturn Player
Joined: October 2008
Posts: 110
Location:
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Post by vbt on May 15, 2016 20:08:22 GMT
just to say the other game in development by hombreimaginario and his team needs some support on kickstarter. The game is called Xenocider and is inspired by Space Harrier :
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Post by hombreimaginario on Nov 14, 2016 16:27:22 GMT
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Post by hombreimaginario on Nov 17, 2016 12:59:30 GMT
Just in case you guys are a bit lazy to check out the link, here's the video anyway (Please make sure to watch until the end, there is Ameba content too!) Read the whole story here
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