The poll question is a bit stupid. I do not hate Saturn just because I don't want a mini one. I prefer to either use real hardware with an upscaler or roll my own emulation solution using high-end PC emulators.
I've been in both the metaphorical and actual wilderness, bro.
On topic, I'd pay top bucks for a Sat Mini, just because I bleed blue and white, but I'm really not a fan of these mini consoles at all. I suspect my reasons for supporting it it would be more towards preaching the Sega message to the unconverted, than actually playing it myself. Like I posted before - I play Saturn games mostly on my GPD device and some on original hardware. I have no need to possess an additional mini version of what I already have plugged in to my tv.
That isn't meant to sound nearly as pessimistic as it reads, it's just a personal thing. I actually think it's a good idea for keeping stuff alive. I know for a fact that it wouldn't drag my kids away from their Xbones for any longer that it took to scoff at the shitty graphics.
Between SSF, Yabause and newcomer Mednafen, there are now very few Saturn games that can't be played via emulation to a degree of accuracy most would consider acceptable. I'm sure somebody out there could put together a standalone box containing just one of these emulators and the best supported titles, but the necessary power remains beyond most alternatives currently on the market, and I don't see anyone taking the financial hit to sell such a machine while keeping it relatively competitive price-wise. If anything, you're probably better off coming up with your own PC-based solution. Saying that, it would be interesting to see how Sega might approach a theoretical Saturn Mini/Classic type system. As with the devices sold by Nintendo and now Sony, it's unlikely there will be much software from third parties, so let's rule them out. You're left with a disproportionate number of AM conversions, many being significantly downgraded in contrast with their original coin-op counterparts, plus a few high profile CS efforts including NiGHTS, Burning Rangers and the Panzer Dragoon trilogy. Sure, I'd love to see BUG! or Clockwork Knight especially introduced to a wider audience, though it's difficult to compile a decent sample of the Saturn's library that doesn't clash with any of the criteria I've already mentioned. Getting developers like Treasure and Capcom on board would surely help, plus there's the possibility of Sega dusting off something from their vaults that was completed yet never released, or perhaps limited to a single region in the Saturn's life. Wouldn't it be great if they could finish Sonic Xtreme with the help of the fan community? That alone would give any new Saturn console the unique selling point it desperately needs outside die hard Sega forums!