Aydan
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Post by Aydan on Nov 24, 2009 0:44:54 GMT
Well, check this video out of a real amazing looking game for the Saturn... www.youtube.com/watch?v=6jHdiojWyBg&feature=relatedJust imagine it, replace the main 3d character with the 3d sonic model... change coins for rings.... man.... A real 32 bit sonic could have bee done so easily but they just messed around too much. Oh well. Anyways, that game looks fantastic for a Saturn title. Great 3D, great textures, music and so on.
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mick_aka
Kickin' it lively!
"Mick is moderately adequate."
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Post by mick_aka on Nov 24, 2009 2:40:12 GMT
I had forgotten all about Ninpen Manmaru, if I can fish it out I'm going to give it another good play tomorrow
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Post by Yart on Nov 24, 2009 4:35:18 GMT
Don't let looks fool you. It plays like utter crap. I've had the misfortune of playing it.
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sych
"Living for the fantasy" -NIGHTS INTO DREAMS- The Classic Saturn Gem!!!
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Post by sych on Nov 24, 2009 5:42:09 GMT
Yep I've played this too about 2 years back if I remember correctly. I could always remember the game but not the name. I didn't like it very much then though so I doubt I'd like it now. Average game
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Snowcat.
A cat made of snow.
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Post by Snowcat. on Nov 24, 2009 9:19:06 GMT
It looks a lot like Croc :/ but then Croc could have easily been a Sonic game.
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mick_aka
Kickin' it lively!
"Mick is moderately adequate."
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Post by mick_aka on Nov 24, 2009 10:01:43 GMT
The thing is the Saturn really diddnt NEED a Sonic game, it just needed a decent marketing force behind a character.
Croc, the Clockwork Knight or NiGHTS would have all been good characters to associate with the system and use as marketing tools.
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Aydan
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Post by Aydan on Nov 24, 2009 13:48:42 GMT
I guess. My main annoyance with Croc is the real clunky controls. Sure you can get used to them but it seems over clunky when it doesn't need to be.
I also found Croc to be quite dark in terms of colours and textures wheras that jap game looks very bright and colourful like what Sonic should be.
@ Mick
Yeah I see your point but still, a good decent little 3d sonic game using a simple but great looking little 3d engine like the game i linked to would have done wonders. A simple 3d sonic model, a few rings, texture changes and what not and I dare say it would have been great fun.
Sonic was never the same when Sonic Adventure came out. Sure it was fun but Sonic in a human world is a big NO NO for me. The megadrive originals is where it should have stayed like and could have easily been done on the saturn. Simple but fun good looking 3d levels with loops and what not.
That 3D game above shows how good the saturns 3d can be and shows how sonic could have been. A great looking and fun, colourfil little game.
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macgyver
Saturn Player
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Post by macgyver on Nov 24, 2009 19:23:44 GMT
IMO the Sonic DS titles are 100% spot on of how the gameplay should have evolved. Mind you the none warehog parts of Sonic Unleashed are quite good also.
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Post by grolt on Dec 11, 2009 19:31:54 GMT
I think the 3D world in Sonic Jam looks a lot more impressive. Other than a few brighter colors, yeah, Ninpen does indeed look a lot like Croc. It's got those big blocky air platforms that defined Bug!, too. The engine looks alright, but going by the movie, it doesn't look like there's a whole lot to do in the game. Four coins? Sonic would be empty inside.
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Post by tempest on Dec 14, 2009 7:45:55 GMT
While that video looks good (as does the Sonic World in Sonic Jam), you have to remember that Sonic games required speed, and I don't think the Saturn (or any 32-bit console) could have handled worlds big enough so Sonic reach the sorts of speeds he did in the 16-bit games. The best type of Sonic game on the Saturn would have been a 2D one in my opinion.
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Post by Yart on Dec 14, 2009 7:48:28 GMT
Imagine a 2D Sonic game where the screen zoomed out the faster you traveled... that woulda rocked!
In fact, I tried to pull this off back in my game programming days. It actually worked well! (I was working on a fan game but ditched it)
Even experimented with screen rotation when you go through loops. Now THAT was disorientating... lol
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Post by darkheart13 on Dec 14, 2009 20:10:14 GMT
Sounds pretty cool Yart although I imagine the screen rotation would give people motion sickness
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Post by nickellingworth on Dec 14, 2009 20:53:41 GMT
Veterans of Portal and Mirror's Edge would be at home with a feature like that.
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khan
Saturn Player
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Post by khan on Dec 22, 2009 13:57:06 GMT
While that video looks good (as does the Sonic World in Sonic Jam), you have to remember that Sonic games required speed, and I don't think the Saturn (or any 32-bit console) could have handled worlds big enough so Sonic reach the sorts of speeds he did in the 16-bit games. The best type of Sonic game on the Saturn would have been a 2D one in my opinion. I think Sonic R showed that the Saturn was quite capable of speed in a 3D world
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Post by Anthaemia. on Dec 28, 2009 16:36:47 GMT
Sonic World might have been slower, but for me it felt more like a proper next generation Sonic game and would have provided a far better introduction to the third dimension than... well, Sonic 3D!
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