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Post by pocketpocket on Dec 5, 2016 4:54:19 GMT
The Sega Retro Wiki has a page which lists which games support the 3D Control Pad's analogue mode. segaretro.org/3D_Control_PadAs I have discovered though, it's not 100% accurate, as Fighters Megamix is listed as compatible, despite the game not recognizing the 3D Control Pad when it's in analogue mode. One listed game there that I found unusual was Rayman. Since Rayman came out in 1995, that was before the 3D Control Pad was available. Some games that were released before the 3D Control Pad are still compatible with it's analogue mode due to being compatible with the earlier Mission Stick (the first Panzer Dragoon for example works with the 3D Control Pad's analogue stick for this reason) but Rayman doesn't appear to support the Mission Stick either. Also, since Rayman is a 2D sidescrolling platformer it doesn't seem likely that it would of been made to be compatible with analogue sticks anyway. I don't currently own the Saturn version of Rayman so I can't confirm if it works or not. Has anyone else who owns the game tried this?
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lilly
Saturn Player
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Post by lilly on Dec 12, 2016 2:03:06 GMT
Just checked, and it does not have support for the 3-d control pad.
I had a slight glimmer of hope because the jaguar was suppose to have a 3-D rotatory pad released, I believe tempest 2000 for the jaguar had support for the pad before it was (never) released. I thought maybe the same could be said for Rayman, and they translated the rotatory pad code onto the saturn version which would allow the 3-d pad to be read in some way
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Post by pocketpocket on Dec 12, 2016 4:24:38 GMT
Y'know, it's funny because just earlier today I was playing the first Clockwork Knight and discovered that it actually supports the analogue stick despite being a launch title, so after that I was thinking "Oh, so maybe it could be possible for Rayman to support it too", but I guess not. Thanks for testing it Lilly! Out of curiosity, which version of Rayman did you test it with, NTSC, NTSC-J or PAL? I've got the NTSC-J version coming in the mail so if you tried a different version I could test that as well in case it's a regional thing, but that seems very unlikely.
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sych
"Living for the fantasy" -NIGHTS INTO DREAMS- The Classic Saturn Gem!!!
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Post by sych on Dec 12, 2016 17:17:43 GMT
I'm not sure why one would need a 3D pad for Rayman.
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Post by pocketpocket on Dec 12, 2016 22:46:26 GMT
I'm not sure why one would need a 3D pad for Rayman. It was more of a curiosity thing on my end. Same with Fighters Megamix. Even though I couldn't see that game being more playable with the analogue stick at all I still wanted to try it and mess around with it a bit, especially since so few games actually use the analogue stick so I'm always pretty interested when anything supports it. Clockwork Knight controls better with the D-pad than the analogue stick for sure. It's common for you to duck when you didn't mean to if you do, which completely halts Pepperouchau's movement. Once you get a feel for it it's not too bad, but the D-pad is still easily more precise.
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lilly
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Post by lilly on Dec 13, 2016 23:07:20 GMT
Y'know, it's funny because just earlier today I was playing the first Clockwork Knight and discovered that it actually supports the analogue stick despite being a launch title, so after that I was thinking "Oh, so maybe it could be possible for Rayman to support it too", but I guess not. Thanks for testing it Lilly! Out of curiosity, which version of Rayman did you test it with, NTSC, NTSC-J or PAL? I've got the NTSC-J version coming in the mail so if you tried a different version I could test that as well in case it's a regional thing, but that seems very unlikely. Wow ! ClockWork Knight works with the analog stick? that's awesome, definitely an interesting bit ! I believe sega had plans for the 3-d pad since launch and might have let their in house teams in on it? that or clock work knight simply supported the flight stick for whatever reason and it reads the 3-d pad as a flight stick. It sucks the Saturn's hardware and development history is so shrouded in hear say and rumors of any mainstream console I've ever researched ! I'd love to know more about Segas long term plan for the saturn and what they had planned, and how that effected the titles that were released at the U.S launch time I tested it on the North American version, NTSC. Rayman is definitely a great game, if you haven't played it yet you're going to love it!
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Post by pocketpocket on Dec 24, 2016 6:48:53 GMT
My copy of Rayman arrived a few days ago now, and I can confirm that the NTSC-J version isn't compatible with the 3D controller either. Very strange that it was included on the list, but ah well.
I've played Rayman before, and I adore it, lots of nostalgia for this one. Damn hard though, never beat it as a kid without cheats, so I'm aiming to remedy that now. Currently at Picture City. Got all the cages in The Dream Forest and Blue Mountains, and got all the cages from the first two level sets in Band Land before the branching path. Hopefully I can pull it off this time!
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