|
Post by tempest on Oct 10, 2015 12:13:45 GMT
I picked this up cheaply today and was pleasantly surprised. The game offers quite a lot of fun and variety. I enjoyed Die Harder the most. Despite the shoddy frame rate, it was lots of fun and up there with the Virtua Cop games, especially since it offers more variety and options in game. The levels are much more detailed and action-packed too. Die Hard was fun although I couldn't help thinking it would have played better if it was in first-person perspective. And Die Hard With a Vengeance was okay, and reminiscent of the GTA games, albeit with less freedom.
SSM gave the game 91%, calling it "Three terrific action games for the price of one. One of the best movie-licence games to hit the Saturn" in issue #17
What do people here think of the game? How does it compare with the much more expensive PS1 version?
|
|
sych
"Living for the fantasy" -NIGHTS INTO DREAMS- The Classic Saturn Gem!!!
Joined: July 2009
Posts: 2,660
Location:
|
Post by sych on Oct 10, 2015 13:59:10 GMT
It doesn't compare to the PS1 version imo. SSM was on crack with that 91% score and not for the first time. If I were to score it, I'd give it around the 55% mark. The Saturn version is just plain awful and not worth the time and effort. The PS1 version shits all over it.
|
|
martiniii
Joined: January 2010
Posts: 2,115
Location:
I'm Online!
|
Post by martiniii on Oct 10, 2015 19:44:00 GMT
It's funny how widely opinions differ on the quality of certain ports. The guy from Segagaga also says the difference between the Saturn and PS1 versions is minimal. Anyway, I can't speak to how it compares to the PlayStation version, since I'd rather just take the Saturn version for what it is and not dig into how it stacks up to other versions. On that front, I'm kind of torn about Die Hard Trilogy. The first two games seem to offer some good crude enjoyment, but I haven't been able to really get into them yet. I've given the second one my best shot, but it just seems way too hard. Virtua Cop is a cakewalk by comparison. I wish I could get farther in the game, as the music is excellent and the goofy digitized enemies really appeal to me.
|
|
|
Post by tempest on Oct 11, 2015 9:16:09 GMT
This video comparison makes the Saturn version look unplayable compared to the much smoother PS1 version. The Saturn's horrid frame rate really effects your accuracy in Die Harder.
The problem with the PS1 version, however, is that you can't use a lightgun with the game.
|
|
mick_aka
Kickin' it lively!
"Mick is moderately adequate."
Joined: April 2007
Posts: 9,817
Location:
XBL: mickloaf
PSN: mickloaf
Nintendo ID: segamick
|
Post by mick_aka on Oct 11, 2015 20:47:35 GMT
Better comparison:
|
|
NeoGeoNinja
Shadow Warrior
Joined: August 2011
Posts: 6,616
Location:
|
Post by NeoGeoNinja on Oct 12, 2015 0:59:36 GMT
The problem with the PS1 version, however, is that you can't use a lightgun with the game Erm, no. The problem is, it isn't compatible with the NAMCO GunCon. All other 3rd party guns are fine. I know, because I used to have a number of them that I used to use between both consoles back in the day (I had a nifty one with recoil that was sick!)
|
|
NeoGeoNinja
Shadow Warrior
Joined: August 2011
Posts: 6,616
Location:
|
Post by NeoGeoNinja on Oct 12, 2015 1:18:42 GMT
It's funny how widely opinions differ on the quality of certain ports. The guy from Segagaga also says the difference between the Saturn and PS1 versions is minimal. Anyway, I can't speak to how it compares to the PlayStation version, since I'd rather just take the Saturn version for what it is and not dig into how it stacks up to other versions. On that front, I'm kind of torn about Die Hard Trilogy. The first two games seem to offer some good crude enjoyment, but I haven't been able to really get into them yet. I've given the second one my best shot, but it just seems way too hard. Virtua Cop is a cakewalk by comparison. I wish I could get farther in the game, as the music is excellent and the goofy digitized enemies really appeal to me. This is the closing comments from that guy's review: "So there you have it. Surprisingly the Saturn version isn't that much worse than the PlayStation version for visuals or playability. Makes you wonder why this was a Christmas hit on the PlayStation, doesn't it? It is true though. I always bitch about Saturn versions of PlayStation games being crap and even though most of the time the Saturn conversions do look worse they play just like the PlayStation originals. Yet most of these PlayStation games are so dull it really amazes me the amount of crap the casual gamer would buy for the system just because of the name or developer"Hmmm. This is the kind of guy who champions the "Although the Playstation version is superior, it's a sh*tty/boring game in the first place anyway, therefore, Saturn gamers aren't really missing anything tbh and this is best avoided" etc etc. Contrary to this guys glowing opinion on DHT, at the time, this guy was amazing and made it onto gamers' Xmas with good reason. The execution of the game was good and, above else, was fun and had fun humour injected into it whilst still managing to be somewhat dark. For all the dull environments the guy speaks of, again, at the time, it was all very interactive/destructible and rather detailed. The stylised fading (as opposed to clipping) to avoid visibility issues often present in 3D TPS titles was also very interesting. You got 3 very solid, individual titles for your money, of which, all were entertaining. Although the 3rd title was also fun, by comparison to the other titles, it felt a bit rushed to me compared to the other two. The first two games concentrated heavily on emulating the look and feel of the respective films to create immersion whilst DH3 just had a basic poly city with a super crude looking Taxi. I think, had the vehicle models been MUCH more detailed, I could have forgiven the simple nature of the environments, but the basic box car models always hindered it for me as a keen teen. ALSO... DHT on the Saturn, whilst not unplayable, IS a trashy looking mess compared to the PS1 version which IS much more polished/refined by comparison. As always, it really is worth having BOTH the PS1 and SAT to hand to get the best out of both libraries. Feel free to enjoy DHT, Destruction Derby, WipEout (plus 2097), Doom, Castlevania & LayerSection 2/Raystorm. Just play them on the PS1 instead of Saturn and Street Fighter Alpha 2, XMEN vs SF, Mass Destruction, Duke Nukem and Exhumed on Saturn instead of PS1
|
|
|
Post by tempest on Oct 12, 2015 8:29:34 GMT
You got 3 very solid, individual titles for your money, of which, all were entertaining. Although the 3rd title was also fun, by comparison to the other titles, it felt a bit rushed to me compared to the other two. The first two games concentrated heavily on emulating the look and feel of the respective films to create immersion whilst DH3 just had a basic poly city with a super crude looking Taxi. I think, had the vehicle models been MUCH more detailed, I could have forgiven the simple nature of the environments, but the basic box car models always hindered it for me as a keen teen. Erm, funny you mention that, because the third game was actually what the developers originally created to be a standalone game, while the other two were tacked on towards the end of development when it was decided to represent all three movies in the series. That said, I agree with you - the third game feels like the least polished of the three games and the least enjoyable.
|
|
|
Post by dtss on Oct 13, 2015 10:16:39 GMT
I picked this up cheaply today and was pleasantly surprised. The game offers quite a lot of fun and variety. I enjoyed Die Harder the most. Despite the shoddy frame rate, it was lots of fun and up there with the Virtua Cop games, especially since it offers more variety and options in game. The levels are much more detailed and action-packed too. Die Hard was fun although I couldn't help thinking it would have played better if it was in first-person perspective. And Die Hard With a Vengeance was okay, and reminiscent of the GTA games, albeit with less freedom. SSM gave the game 91%, calling it "Three terrific action games for the price of one. One of the best movie-licence games to hit the Saturn" in issue #17 What do people here think of the game? How does it compare with the much more expensive PS1 version? Ok...... So just off this thread alone I actually decided to give Die Hard Trilogy another go. It's.........ok. Certainly not a great title but there are a lot worse games on the Saturn. I would agree with Sych and give it around a 50-60%. (Plenty of Saturn games would be in the 20-30's) Personally though I really have to disagree with you when you compare this to Virtua Cop. Virtua Cop 1 & 2 are still masterpieces. Great to play alone or with a friend and just a hell of a lot of fun. To me, Die harder was just pretty awefull. The graphics are abysmal, I was actually left with a massive headache after playing this as I was constantly straining my eyes. I have played all the light gun games bar Mighty Hits and personally Virtua Cop 1 & 2 are just light years ahead of the rest.
|
|
NeoGeoNinja
Shadow Warrior
Joined: August 2011
Posts: 6,616
Location:
|
Post by NeoGeoNinja on Oct 13, 2015 21:15:31 GMT
[Virtua Cop 1 & 2 are still masterpieces. Great to play alone or with a friend and just a hell of a lot of fun [...] Personally Virtua Cop 1 & 2 are just light years ahead of the rest. Pretty much agree. Not many games better than VCOP 1 & 2 in my book either. My favourite gun games are actually Ninja Assault & Vampire Night, but they're PS2 titles, not Saturn/5th gen.
|
|
martiniii
Joined: January 2010
Posts: 2,115
Location:
I'm Online!
|
Post by martiniii on Oct 14, 2015 21:07:10 GMT
Virtua Cop 1 and 2 are phenomenal. That said, Die Hard Trilogy has a very different approach from those games, especially in terms of pacing.
|
|
|
Post by Anthaemia. on Oct 16, 2015 20:30:06 GMT
While the Saturn version is a shoddy port (that was rushed so Probe could take Christmas '96 off and begin their next project - a conversion of Destruction Derby 2 - after their break for the holidays), Die Hard Trilogy remains one of my favourite 32-bit era games. Even now, it gives so much bang for its buck, with the on-foot and driving parts something I love putting on when I need a quick fix. I used to like the shooting section as well, but it's dated awfully compared to the likes of Virtua Cop and The House Of The Dead. I'm not sure if this has ever been posted here, but lead artist Dennis Gustafsson has a great wealth of home video style material at his YouTube channel documenting the development process. Apart from getting to see various fascinating prototypes, it shows level editors, features that didn't make the final cut and a look at the team's motion capture recording sessions. There's over one hour of footage, which has been split into seven parts, though for the sake of convenience I'll link to just the first: www.youtube.com/watch?v=HVgokAf416QP.S. If the video diary timeline is correct, the driving portion was indeed created before the others, with early builds looking far more interesting than what ultimately made it to the PlayStation, Saturn or PC... If only someone involved with the game could be contacted to see if they still have a playable copy in their personal archives!
|
|
|
Post by Champotato on Oct 17, 2015 17:04:12 GMT
The Saturn version does have little extras like the flying newspaper in the driving piece.
|
|
|
Post by Champotato on Oct 19, 2015 13:36:37 GMT
The Saturn version does have little extras like the flying newspaper in the driving piece. In the video, left = saturn, right = playstation. In the first few seconds, you can see the flying newspaper. This is not programmed into the playstation version. I remember an interview that the game first developed for the PlayStation, then it transferred to the Saturn and PC. I understood from the interview that many effects were too heavy for the Saturn. The strange thing is that the development team for the Saturn programmed additional effects in the game. I think this is via the second chip, but I can be wrong.
|
|
NeoGeoNinja
Shadow Warrior
Joined: August 2011
Posts: 6,616
Location:
|
Post by NeoGeoNinja on Oct 19, 2015 20:03:14 GMT
The Saturn version does have little extras like the flying newspaper in the driving piece. In the video, left = saturn, right = playstation. In the first few seconds, you can see the flying newspaper. This is not programmed into the playstation version. I remember an interview that the game first developed for the PlayStation, then it transferred to the Saturn and PC. I understood from the interview that many effects were too heavy for the Saturn. The strange thing is that the development team for the Saturn programmed additional effects in the game. I think this is via the second chip, but I can be wrong. -
|
|