sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 10, 2013 18:11:52 GMT
Fighters Megamix and Sonic Jam made appearances on Tiger's short lived game.com handheld system... do these still count as Saturn exclusives? I mentioned that it doesn't count, same with Baku Baku, which also got a Game Gear version. Thanks for clarification about the other thing. I admit that the selective 2D hostility (Capcom games had pretty much full support from the staff) was mainly prevalent in the first few issues, although the somewhat blind faith in Sega remained for much longer, though I can't really blame them for that. One thing I remembered from SSM which also sounded very naive from both editors and readers, the often mentioned "90% of PSX games will appear on Saturn anyway" myth. Where did it exactly come from? Was the fact, that Psygnosis ported some of the games that were lauded as killer apps for PSX the main reason, and the gossip just started from here, or was it actually based on some evidence (initial release plans etc.)?
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 10, 2013 9:04:10 GMT
It's just I don't really get the whole "good riddance" stance towards some games, as if it hurt people if certain game was released (regardless of it's commercial success). I mean, the more the merrier... Obviously they wanted the Saturn to triumph over PSX in terms of 3D capabilities but to ridicule some games because they've dared to not follow the trend was just silly since there was (and still is) a place for both. It feels super ironic after all those years, when Saturn is regarded as 2D machine first and foremost.
On a side note, sometimes I hope something will happen (another video game crash?) that will force all publishers to decrease the cost of making games. I feel it actually may happen sooner or later, since the budgets of AAA games are getting ridiculous. And for me, funnily enough, the more expensive the games are the less impressive they seem to me.
I digress here, though this thread isn't really about anything beside the list so... I was thinking about how those almost photo-realistic games often make little to no impression on me. It's not that I'm aging, or don't like games anymore, I still play them and enjoy daily. But most of the time, when I want to discover some new games, I look to the past. Well, the age may have something to do with it, the novelty spark of video games in general is pretty much gone, and I've seen them doing lots of things, so perhaps it's hard feel surprised with some features. Though actually, it's not exactly like that, since I still find myself saying "wow" when discovering some interesting feature I didn't expect in a game. The common point? Pretty much all of those games are "old".
I think it has a lot to do with the actual graphics and art style. There's a reason 2D ages better. There's been some talk about the "uncanny valley" creeping into games, some people already found the faces of characters in Oblivion creepy for example. You know, when a character looks pretty much like an actual human, but as soon as it moves, or speaks, it is obvious that 'something's not right', and it makes our brains feel uneasy. It expected it to behave like a human, but it didn't, and it's unnerving.
That's why the new PES games had the problem with convincing some players to enjoy the game. The common complaint was that the animations look very robotic and stiff. But if you look closely it's not that they're actually that bad. The problem is that the players' models look so good, so real (almost) that it's instantly noticeable there's something missing when it comes to their moves. They would have to perfectly mimic the real footballers' movements in order to fix that. But assign these animations to a 32-bit model of a football player, and you'll rave about how beautifully realistic it looks in motion.
The brain isn't that easy to trick. As long as he sees something that looks almost nothing like real life - a cartoon, a blocky 32-bit 3D world - he will take nothing for granted, everything can happen on the screen and it won't oppose. But as soon as the picture appears to be closely resembling real life, every tiny detail that will "betray" the game and reveal the picture to be "fake" will make it shout "Busted!". And at the same time it will make assumptions, that if it looks so real, then it probably allows to do pretty much everything, but as soon you come across some limitations the immersion is broken.
At least that's how I feel. So in short, when you play an old-school game, you can be like "holy shit! I can blow up walls?! That's so cool!" whereas when you play a more sophisticated looking game you'll be like "huh? the walls there are invincible or something? shit sucks" or perhaps "You can destroy walls? that's cool, I guess...". In my view, the developers are setting up the trap for themselves, slowly getting into the situation, when achieving the technical perfection matching the game's looks will be rendered almost impossible, over-expensive and, in the end, disappointing for both players and makers.
Or maybe I'm of little faith?
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 10, 2013 8:00:54 GMT
Also am I bad for finding their condescending responses to Reader letters funny? That's pretty much universal for every gaming magazine I saw. It is entertaining (most of the time), I was just pointing out the irony.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 10, 2013 7:39:05 GMT
Waiting for Terra Phantastica, Galaxy Fraulein Yuna Remix, Doukoku Soshite... and Panzer Dragoon to arrive. I used to have all three Panzer Dragoon games (PDS in Japanese) but sold them some time ago, now getting them back, this time all three as imports.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 10, 2013 7:26:10 GMT
One thing I find disappointing about SSM is that some of the editors actually seemed to despise 2D games. One of them actually mentioned Astal somewhere, stating that "thankfully it's not coming over here" because, you know, why need some shitty 2D game when we can have some "awesome" 3D "this is the future" games for the Saturn. Galactic Attack or Darius Gaiden were labeled as "fine" but treated sort of patronizingly, and the reviewer of SF: The Movie (to be fair, it's pretty bad) went on how he pretty much hopes the 2D Fighting genre dies because it's outdated and stale. I remember Hat Trick Hero S also being discussed in terms of "oh god, please don't bring it here, it suckssssssss!".
I also find it funny that they also always felt the duty to explain what's the deal with this whole, silly "RPG" thing. As if nobody reading this played, or even heard of Phantasy Star for example (if we keep it Sega)? Or how they ridiculed the readers when they even mentioned that some female character looks nice or something ("Get a life!") but eventually ended up putting, like, Kasumi in the bikini on the cover and leaving the last page in the few final issues to present a profile of some video game lass. Talk about hypocrisy...
We like to blame Sega of America or Sega of Europe for not allowing many Japanese old-school games to be published, but it seems that if this task was laid in the hands of journalists it could've been even worse...
There's no Quake on the list, since there's also the N64 version.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 9, 2013 9:39:08 GMT
When you arrive in the penultimate area of the last stage, when the 'alarm' sound starts, just place yourself on the either side of the screen. It's important to have missiles equipped at this point, which simply means not dying at all through the whole stage, because you have to destroy the 4 hinges that keep the that red eye attached to the walls. It's possible to squeeze in and shoot them with the normal shot, but it may be tricky not to blow yourself up (for a while I thought it's actually impossible). As for the tunnel thing at the end... unless you find a map of this thing or watch a video there's probably no way no to crash at least once. It's not very long though, just very tricky.
I think I'll always prefer the NES rendition of the soundtrack (nostalgia headphones?). The MSX version also sounds pretty good, I'm tempted to snatch the MSX Antiques collection one day, I believe I can tolerate the fidgety scrolling.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 8, 2013 21:55:52 GMT
By final boss you mean the escape sequence right? I always count you'll lose 2 lives at the very end, since you can't really practice that part, which basically means going through the whole goddamn game without screwing up once. Nigh on impossible.
Also, the blue ball boss (center core) is easier once you finish him. Like, when you defeat him, lose and start over (without turning off the Saturn/returning to game selection screen) he'll be a little easier. For some reason the original arcade version was designed that way.
Also there are two "safe spots" that I never really found that safe, and there's this gimmick that if you shoot (or rather bomb) some particular vaults that repeatedly open and close in the background the center core won't shoot a single ball, but you have to be quick and very precise. Personally, I've only done this like twice by accident and had no idea what actually was going on.
And in general, I don't know what were they thinking when the decided on no bonus lives. The very first Gradius already had this, and every single game in the series had it too, except for Salamander. When I got my copy, it took my like 50 attempts to realize I'll never finish that game on default settings. I've managed that with Life Force though.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 8, 2013 20:49:40 GMT
Played Salamander today for 15 minutes and managed to beat it on my first try. Granted, I played on the easiest settings possible (7 lives, lowest difficulty) but even then it's not that easy, screw up in the wrong the place and it's pretty much game over.
In general, when I play shmups I start with the easiest settings and then climb my way up. And still, that first 'breakthrough' comes after many, many tries.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 7, 2013 13:16:52 GMT
Thanks I fixed Athlete Kings and Die Hard Arcade, forgot that those two had the PS2 re-release. Sonic R is RR, CC is for compilations that appeared on the Saturn. Virtua Cop 2 is also available for DC, but I guess I could count it as RR as it wasn't exactly released simultaneously with the Saturn version. Some games may be problematic to decide... Herc's Adventure is also available for PSX, so it doesn't count. Also - requesting sticky.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 7, 2013 8:05:45 GMT
Work in progress, it's complete as far as US/Europe released games go. If you notice any inconsistencies, please let me know.
Abbreviations: ARC - Arcade port (Daytona USA, Virtua Fighter 2) CC - Classic collection that consists of either original or slightly reworked versions of older games (Sega Ages Vol.1, Phantasy Star Collection) PC - Game had a PC release, which makes the Saturn version a console exclusive (Panzer Dragoon, Bug!) RR - The game or its arcade counterpart was later re-released, or was somehow included in a different game (Guardian Heroes, Radiant Silvergun, Panzer Dragoon)
Notes: Sonic Jam and Fighters Megamix were released for Game.com but let's be honest, that doesn't really count. With games that were also released for the Mega Drive or SNES for example, I only left those which were visibly different on the Saturn, like World Series Baseball. Games are listed with their European titles, unless they were released in US/Japan only. Games released in both US and Japan have US titles. For alternative titles check out Satakore. I ignored the Brazilian, Chinese and Korean releases. Games that had slight differences between the Saturn and, for example, PSX and were released with slightly different title (like "Plus" version or something) are not included.
Madroms, if you're reading this, perhaps you could "implement" this list on your site.
Statistics so far: Number of Games: 349 Sega Saturn Only: 258 ARC: 47 CC: 8 PC: 40 RR: 32
Sega Saturn Exclusive Games
=All Regions= Amok (PC) Athlete Kings (ARC, RR) Baku Baku (PC) Battle Monsters Black Fire Bug! (PC) Bug Too! (PC) Burning Rangers Clockwork Knight Clockwork Knight 2 Crimewave Cyber Speedway Dark Savior Daytona USA (ARC, RR) Daytona USA CCE (PC) Die Hard Arcade (ARC, RR) Digital Pinball (RR) Dragon Force (RR) Enemy Zero (PC) F-1 Challenge Fighters Megamix Fighting Vipers (ARC, RR) Galactic Attack (ARC, PC, RR) Ghen War Golden Axe: The Duel (ARC) Guardian Heroes (RR) GunGriffon Hang-On GP '96 Highway 2000 International Victory Goal Last Bronx (ARC, PC, RR) Manx TT Super Bike (ARC, PC) Mr. Bones Mystaria - The Realms of Lore Nights Into Dreams... (PC, RR) Panzer Dragoon (PC, RR) Panzer Dragoon Zwei Panzer Dragoon Saga Robotica Saturn Bomberman Sega Rally (ARC, PC, RR) Sega Touring Car Championship (ARC, PC) Sega Worldwide Soccer '97 (PC) Sega Worldwide Soccer '98 Club Edition Shining Force III Shining the Holy Ark Shining Wisdom Shinobi-X Sky Target (ARC, PC) Sonic Jam (CC) Sonic R (PC, RR) Steep Slope Sliders (ARC) The House of the Dead (ARC, PC) The Story of Thor 2 Three Dirty Dwarves (PC) Torico Valora Valley Golf Victory Boxing Virtua Cop (ARC, PC, RR) Virtua Cop 2 (ARC, PC, RR) Virtua Fighter Remix Virtua Fighter 2 (ARC, PC, RR) Virtua Fighter Kids (ARC) Virtual Hydlide Virtual Open Tennis Virtual-On - Cyber Troopers (ARC, PC, RR) Wing Arms Winter Heat (ARC) World Series Baseball World Series Baseball II
=EU/JP Only Releases= Deep Fear Keio Flying Squadron 2 Pinball Graffiti Sea Bass Fishing (ARC)
=EU/US Only Releases= Sega Ages Vol. 1 (ARC, CC, RR) NHL All-Star Hockey NHL All-Star Hockey 98 Scorcher (PC)
=US/JP Only Releases= Albert Odyssey Astal Heir of Zendor High Velocity: Mountain Racing Challenge Iron Storm Magic Knight Rayheart Virtual Casino
=Europe Only Releases= Frankenstein (PC) UEFA Euro 96 England
=US Only Releases= All-Star Baseball '98 Congo the Movie: The Lost City of Zinj (PC) NFL '97 Scud: The Disposable Assassin World Series Baseball '98
=Japan Only Releases= 2nd Arukotoha Sando-R 2Tax Gold 6 Inch My Darling (PC) Advanced World War Sennen Teikoku no Koubou ~The Last Milennium~ AI Igo Ai Iijima - Good Island Cafe Airs Adventure Album Club (Mune Kyun) ~Saint Paulia Jogakuin~ Amagi Shien Angel Paradise Vol.1 Sakaki Yuko Angel Paradise Vol.2 Yoshino Kimika Aquazone Desktop Life (PC) (+Disc Series) Arcana Strikes Astra Superstars (ARC) Asuka 120% Limited: Burning Fest. Limited Ayakashi Ninden Kunoichiban Plus Bakuretsu Hunter Bakuretsu Hunter R Batsugun (ARC) Battle Athletess Daiundoukai Battle Garegga (ARC) Beach de Reach! (RR) Big Ichigeki! Pachislot Daikouryaku ~Universal Museum~ Bishoujo Hanafuda Kikou Michinoku Hitou Koi Monogatari Special Bishoujo Variety Game Blast Wind Blue Seed Body Special 264 ~Girls in Motion Puzzle Vol.2~ Bouken Katsugeki Monomono Brain Battle Q Break Thru! Bubble Symphony (ARC, RR) Bulk Slash Can Can Bunny Premiere (PC) Can Can Bunny Premiere 2 Chibi Maruko-chan no Taisen Pazurudama Chisato Moritaka Watarasebashi Choro Q Park Code R Columns Arcade Collection (CC) Cotton 2 (ARC) Cotton Boomerang (ARC) Cross Tantei Monogatari ~Motsureta Nanatsu no Labyrinth~ Crows ~The Battle Action for SegaSaturn~ Cube Battler ~Anna Mirai-hen~ Cube Battler ~Debugger Shou-hen~ Cubic Gallery ~Edy & Disy~ Cyber Doll D-Xhird Daibouken ~Saint Elmo's no Kiseki~ Daina Airan Daina Airan ~Yokoku-hen~ Daisenryaku Pack Daisenryaku Strong Style Daisuki Daitoride Death Crimson Dejig Lassen ~Art Collection~ Dejig McKnight ~Art Collection~ Dejig Tin Toy Desire (PC, RR) Shin Megami Tensei Devil Summoner ~Akuma Zensho~ Devil Summoner Soul Hackers ~Akuma Zensho Dai-ni-shuu~ Dezaemon 2 Digital Ange: Dennou Tenshi SS Digital Dance Mix Vol.1 Namie Amuro Digital Monster Ver.S Digimon Tamers Digital Pinball Necronomicon DJ Wars Doukoku Soshite... (RR) Doukyuusei ~if~ (PC) Dragon Ball Z Shinbutouden Dragon Force II Dragon Master Silk (PC) Dream Square Hinagata Akiko Dungeon Master Nexus Dungeons & Dragons Collection (ARC, RR) Eiyuu Shigan ~Gal Act Heroism~ Elevator Action² Returns (ARC, RR) étude Prologue ~Yureugoku Kokoro no Katachi~ (RR) Eve Burst Error (PC, RR) Falcom Classics (CC) Falcom Classics Collection (CC) Falcom Classics II (CC) Farland Saga (PC) Father Christmas Final Fight Revenge (ARC) Find Love 2 Fire Pro Gaiden Blazing Tornado (ARC) Fire Prowrestling S ~6Men Scramble~ Fully Cowled Mini Yonku Super Factory Funky Fantasy Funky Head Boxers (ARC) Funky Head Boxers Plus Fuusui Sensei G Vector Gaia Breeder Gakkou no Kaidan Gal Jan Gale Racer (ARC) Gals Panic SS (ARC) Game Basic for Sega Saturn Game Tengoku ~The Game Paradise!~ (ARC, RR) Game-Ware Game-Ware Vol.2 Game-Ware Vol.3 Game-Ware Vol.4 Game-Ware Vol.5 GeGeGe no Kitarou ~Gentou Kaikitan~ Gekirindan (ARC, RR) Gekitotsu Koushien Ginga Eiyuu Densetsu Plus Ginga Ojousama Densetsu Yuna Remix Ginga Ojousama Densetsu Yuna Mika Akitaka Illust Works Ginga Ojousama Densetsu Yuna Mika Akitaka Illust Works 2 Girl Doll Toy ~Tamashii wo Kudasai~ (PC) Go III Professional: Taikyoku Igo Godzilla: Rettou Kaimetsu* Goiken Muyou ~Anarchy in the Nippon~ Golden Axe The Duel (ARC) Gotha ~Ismailia Seneki~ Grandia ~Digital Museum~ GranDread Greatest Nine '96 Groove on Fight ~Gouketsuji Ichizoku 3~ (ARC) GT 24 Guardian Force (ARC) Gun Frontier Arcade Gears (ARC) GunBlaze-S Gungriffon II Gyuwambler Jikochuushinha ~Tokyo Mahjongland~ Habitat II Hankou Shashin ~Shibarareta Shoujo-tachi no Mita Mono ha?~ Hansha de Spark! HatTrick Hero S Haunted Casino Heartbeat Scramble Heisei Tensai Bakabon Susume Heiwa Pachinko Soushingeki Highschool Terra Story (PC) Hissatsu! Hiyake no Omoide + Himekuri ~Girls In Motion Puzzle Vol.1~ Honkaku Shougi Shinan Wakamatsu Shougi Juku Hop Step Idol Horror Tour Houkago Renai Club ~Koi no Etude~ (PC) Hyper 3D Taisen Battle Gebockers Hyper Duel (ARC) Hyper Reverthion Hyper Securities S I Love Mickey Mouse ~Fushigi no Oshiro Daibouken~ / I Love Donald Duck ~Georgia Ou no Hihou~ (CC, RR) Idol Janshi Suchie-Pai Mecha Genteiban Idol Janshi Suchie-Pai Secret Album Idol Maajan Final Romance 4 (PC) Idol Maajan Final Romance R Ippatsu Gyakuten Isto E Zico J.League Go Go Goal! J.League Jikkyou Honoo no Striker J.League Pro Soccer Club wo Tsukurou! J.League Pro Soccer Club wo Tsukurou! 2 J.League Victory Goal '96 J.League Victory Goal '97 Jantei Battle Cos-Player Japan Super Bass Classic '96 Jikkyou Powerful Pro Yakyuu S Jissen Pachislot Hisshouhou! 3 Jissen! Pachislot Hisshouhou! 4 Jissen! Pachislot Hisshouhou! Iron Hook Jung Rhythm Jungle Park ~Saturn Jima~ Juusou Kihei Leynos 2 K-1 Fighting Illusion Shou Kaitou Saint Tail Kakyuusei (PC) Kamen Rider ~Sakusen File 1~ Kanzen Chuukei Pro Yakyuu Greatest Nine Kekkon Zenya Keriotosse Kidou Senkan Nadesico ~The Blank of 3 Years~ Kidou Senkan Nadesico ~Yappari Saigo ha [Ai ga Katsu] ?~ Kidou Senshi Gundam Kidou Senshi Gundam Gaiden I ~Senritsu no Blue~ Kidou Senshi Gundam Gaiden II ~Ao wo Uketsugu Mono~ Kidou Senshi Gundam Gaiden III ~Sabakareshi Mono~ Kidou Senshi Gundam Gihren no Yabou Kidou Senshi Gundam Gihren no Yabou Kouryaku Shireisho Kidou Senshi Z Gundam ~Kouhen Sora wo Kakeru~ Kidou Senshi Z Gundam ~Zenpen Zeta no Kodou~ Kindaichi Shounen no Jikenbo ~Hoshimitou Kanashimi no Fukushuuki~ Kiss yori... [PC] Kochira Katsushikaku Kameari Kouenmae Hashutsujo Nakagawa Land Dai Race! no Maki Koden Koureijutsu Hyaku Monogatari Koi no Summer Fantasy ~in Miyazaki Seagaia~ Okina Megumi Konami Antiques MSX Collection Ultra Pack [CC] Konoyo no Hate de Koi wo Utau Shoujo Yu-No [PC, RR] Koudou Saisoku Densetsu ~Kashiramoji D (Initial D)~ Kouryuu Sangoku Engi Kurubushi Kyoudai Gekijou Kyuukyoku Tiger II Plus [ARC] Langrisser III [PC, RR] Langrisser Tribute Legend of K-1 Grand Prix Legend of K-1 The Best Collection Linkle Liver Story Lupin the 3rd ~Pyramid no Kenja~ Lupin the 3rd ~The Master File~ Lupin the 3rd Chronicles Maajan Doukyuusei Special [ARC] Maajan Gakuensai [ARC] Maajan Gakuensai DX ~Zenjitsu ni Matsuwaru Funsenki~ Maajan Hyper Reaction R [ARC] Maajan Kaigan Monogatari Maajan Tenshi Angel Lips Maajan Yon-Shimai ~Wakakusa Monogatari~ Maajan-kyou Jidai Cebu Island '96 Maboroshi no Black Bass Madou Monogatari Mahou Gakuen Lunar! Mahou no Janshi Poe Poe Poemy Mahou Shoujo Pretty Samy ~Heart no Kimochi~ Mahou Shoujo Pretty Samy ~Osorubeshi Shintai Sokutei! Kakubakuhatsu 5-Byou-mae!!~ Mainichi Kawaru Quiz Bangumi Marica ~Shinjitsu no Sekai~ Media ROMancer Daisuke Asakura Message Navi Message Navi Vol. 2 Metal Black (ARC, RR) Metal Fighter Miku Mezase Idol Star!! Natsuiro Memories Minami no Shima ni Buta ga Ita Mizuki Shigeru no Youkai Zukan Soushuuhen Momotarou Douchuuki Moon Cradle Mujintou Monogatari R ~Futari no Love Love Island~ My Best Friends ~St. Andrew Jogakuin-hen~ My Fair Lady Virtual Maajan 2 (ARC) Nanatsu Kaze no Shima Monogatari Nightruth Explanation of the paranormal "Futatsu dake no Shinjitsu" Nightruth Explanation of the paranormal "Maria" Nightruth Explanation of the paranormal Making of Nightruth II ~Voice Selection~ Nightruth Explanation of the Paranormal Nightruth Voice Selection ~Radio Drama-hen~ Nightruth Explanation of the Paranormal The Making of Nightruth Nile-gawa no Yoake Ninkuu ~Tsuyokina Yatsura no Daigekitotsu!~ Ninpen Manmaru Nippon Daihyou Team no Kantoku ni Narou! Sekaihatsu Soccer RPG Ochige Designer Tsukutte pon! Ojousama wo Nerae!! Okudera Yasuhiko no Sekai wo Mezase! Soccer Kids Omakase! Savers OoEdo Renaissance Ousama Game Paneltia Story ~Kerun no Daibouken~ Panic-chan Pappara Paoon . . .
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 6, 2013 12:46:00 GMT
Just a had a quick blast through Salamander 2. Still can't get to the final boss without continues even on the easiest setting... oh well.
Today I figured out how to get the sound out of my speakers instead of TV while playing games. It's sounds stupid, but I always got my laptop connected to them with a stereo audio cable and for some reason I just never thought about simply plugging it to the TV's headphones output jack.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 5, 2013 21:10:10 GMT
After some little bidding on eBay I've purchased Terra Fantastica, Galaxy Fraulein Yuna Remix and Doukoku Soshite... for around 8.50$, waiting for the shipping price confirmation.
I have no idea when I'm going to play them actually, since all those three games are text heavy. Still, nice addition to my slowly growing import collection. I don't even know what to expect from those games (except for their genre), but I decided no to look up too much information, and give them a chance to surprise me. I'm thinking about making more purchases like that, without any 'research'.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Apr 4, 2013 20:04:43 GMT
I know many of you had some Saturns that died on you for various reasons, but still, since I remember, whenever I read some description of the system, any description really (most recent: Racketboy's article), it is always stressed that the Saturn is regarded as one of the most durable consoles ever made, and especially when it comes to systems with optical drive, making it a rather safe investment. Mine is working just as good as it did in the beginning. I have a model 2, so I assume it's around 16 years old. It never had a problem reading a disc, unless the CD was in truly terrible condition, and even then the game worked, though sometimes there was a problem with music playback. I never had a game freeze up on me, and I never heard a strange noise coming from the system, indicating that the laser is struggling. So, what exactly makes the Saturn such a reliable system? What hardware characteristics make it less prone to laser failure than other disc-based systems, especially the PSX? Is it just the quality of the optical drive or something more?
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Mar 31, 2013 11:30:43 GMT
The biggest issue would be with PAL optimized games, I don't know if anything else has problems with running on a Japanese system... Panzer Dragoon Saga (all versions) needs a code to work on AR, that's about it I guess.
Also, some PAL games were half-optimized, as in they run at full speed but not fullscreen (Daytona USA for example), so it may be confusing.
|
|
sonix
Sega Saturn FTW!
Joined: March 2008
Posts: 938
Location:
|
Post by sonix on Mar 30, 2013 23:33:39 GMT
|
|