Deleted
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Post by Deleted on Jul 24, 2013 3:42:11 GMT
Some very good responses in this thread! thanks guys Yea I'm not too concerned with exclusivity, but I have played classics like Rayman, Lost World, Croc, Mega Man, and Tomb Raider on the PlayStation, all great games! However, I missed out on Pandemonium and the original Gex so I will consider getting that for the Saturn Speaking of Gex, I LOVED Gex 3D: Enter the Gecko and loved Gex: Deep Cover Gecko even more on the PSone. Deep Cover Gecko was kinda like Conker Bad Fur Day with some mature and daring themes for a platformer game. I was a young lad when I played these games and I remember how discovering a poster of Agent Xtra in the main hubworld (played by some playboy model I believe) depicted topless and nude..damn near blew my mind!...ah to be young and naive Gex is awesome, they need to make another Gex game... Anyhow, SCUD reminds me of Earthworm Jim! looks fairly cool and intense. I can see a lot of Saturn exclusive platformers listed here, many of which I never heard of (Steamgear, Willy Wombat). Keio Flying Squadron 2 looks AWESOME (although it's expensive regardless of region!) that game would be more to my liking. Shinobi X...I am a fan of the series but X seems to be the proverbial black sheep of the franchise so I haven't thought about getting it, but most people here seem to like it. I'll read up/ look up on these games before I decide what to buy, but atm I'm steering towards Pandemonium and Gex ha. EDIT Just had a look at Magical Hoppers, which is the Japanese version of Pandemonium...looks like a completely different game to me! Oh and ajmetz Nights was my first Saturn purchase, not a platformer but I agree it certainly has that feel to it
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Post by ajmetz on Jul 24, 2013 20:48:41 GMT
I've yet to play Pandemonium myself...so that's on my list to get & play too! ^_^.
Played Gex 3D myself on a friend's PSOne - felt like a Mario 64 for PlayStation! ^_^. (At least that was the impression I got from what admittedly was only a brief play ).
Never got it myself, as I never had a PSOne, only later ended up getting a PS2, and bought a few PSOne games for it... including Jinx! Very cool happy-go-lucky platformer. Obviously aimed at younger audiences, but loads of fun. ^_^ Played it when ill, and it totally cheered me up, =D.
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Post by Deleted on Jul 25, 2013 2:28:17 GMT
So I ended up ordering this for a nice $15
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NeoGeoNinja
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Post by NeoGeoNinja on Jul 25, 2013 3:59:41 GMT
So I ended up ordering this for a nice $15 MOST PROBABLY... the best choice/option taken based on what I assumed you wanted from the thread. Be sure to update us in this thread with your opinions after spending some time with it ;-)
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Post by mancity on Jul 25, 2013 10:33:37 GMT
Ahh, Pandemonium! (aka Magical Hoppers in Japan).
Very first PS1 game I ever owned. Remember being blown away by this way back when.
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Post by Deleted on Jul 25, 2013 17:20:08 GMT
The 32 bit era saw platformers fall out of fashion after the glut of them during the 16bit gen - so you won't get too many on Saturn or PS1 for that matter. Even the N64 while it had a few big titles such as M64, Banjo Kazooie, Rayman 2 and Mischief Makers didn't get THAT many others worth a look. On the contrary, (assuming we're talking about 3D platformers, as well as 2D), there was a point early on in the 32bit era when platformers were clearly the biggest genre in the West, and I personally believe they're the main reason the Saturn failed to begin with, after the price. Sony Playstation had - Crash Bandicoot 1-3, Spyro 1-3, Jumping Flash 1-2, Jersey Devil, Klonoa: Door to Phantomile, 2 or 3 Gex games, Pandemonium 1+2, the Tomb Raider Sequels, Croc 1 & 2, and all the other crappy imitators i.e. Bubsy 3D. They were a dime a dozen. Some of the N64's most prolific games were platformers, or action adventures - Mario 64, Banjo Kazooie / Tooie, Donkey Kong 64, and a bunch of imiitators so s%$t I'm not even going to bother listing them. Then, to a lesser extent, it had the 2 Zelda games and Jet Force Gemini. Back at that time, platformers showed off the 3D capabilities of the systems better than any other genre, were the natural progression of arguably the biggest genre in the 16bit era, and they had cross-over appeal to younger kids, the teen demographic, and even those in their 20's. Sega didn't take advantage of this very popular genre, instead, having Sega produce Nights into Dreams, something that pretty much confused and alienated the general public, Burning Rangers; too short, and graphics that pretty much invented the word 'clusterfuck', or investing in 2D platformers which had gone out of date overnight (Astal, Shinobi X, Clockwork Knight 1 & 2). Some of these titles were admirable, as were Sega for producing them, but they weren't what the Western audience wanted. Stupid Sega.
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Post by Deleted on Jul 25, 2013 20:08:19 GMT
That's kind of my point - there are a few fine examples (and yeah - you have pointed out several I forgot about) but the rest were bargain bin fodder. Look at what sold the PS1 and Saturn at launch - it was stuff like VF and Ridge Racer - not platformers. Yes M64 was the big N64 launch game but lets face it - it was such a leap forward platform games after it were crappy copies - even Banjo Kazooie while technically very good wasn't a patch on it re game design. I kind of felt sorry for the (excellent) Tomb Raider team because it launched around the same time (in PAL anyway) Tomb Raider did very well but was still pretty much in the plumber's shadow. If anything M64 was the nail in the coffin for the genre - at least for a while. I personally didn't play a platformer to any significant degree after M64 for years. Even an excellent game like Tomb Raider left me pretty uninterested after M64 - and actually it was the magnificent Mario Galaxy that was the next platform game I took the time on and completed - I even passed on the well regarded Mario Sunshine which I started but lost interest in pretty early on).
In the 32/64bit era platforming was stale and outside the few you mention (and to be fair to me I did mention a few too) it is slim pickings. You would think M64 would have inspired dev houses - instead it seemed to intimidate them and they stopped trying. I am also a firm believer that M64 would not have been half the game on the slow CDROM drives of the time - the seamless experience would have been compromised - and maybe that's another reason noone really stepped up to the challenge.
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batman
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Post by batman on Aug 7, 2013 9:41:00 GMT
HA! Sega Saturn has lots of great platformers! Never underestimate Sega Saturn!
Astal Clockwork Knight 1&2 Hissatsu Keio Flying Squadron 2 Mr Bones Psychic Killer Taromaru Scud The Disposable Assassin Shinobi-X Silhouette Mirage Skeleton Warriors Steamgear Mash Tryrush Deppy
Bug! & Bug Too Kin Ninja Jajamaru Kun Ninpen Manmaru Willy Wombat etc...
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NeoGeoNinja
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Post by NeoGeoNinja on Aug 7, 2013 11:45:33 GMT
HA! Sega Saturn has lots of great platformers! Never underestimate Sega Saturn! Astal Clockwork Knight 1&2 Hissatsu Keio Flying Squadron 2 Mr Bones Psychic Killer Taromaru Scud The Disposable Assassin Shinobi-X Silhouette Mirage Skeleton Warriors Steamgear Mash Tryrush Deppy Bug! & Bug Too Kin Ninja Jajamaru Kun Ninpen Manmaru Willy Wombat etc... GUESS IT'S ALL DOWN TO... a simple matter of personal preference and taste, but for me, all you've really done here is strengthen the OP's reason for generating this thread: The Saturn does indeed lack overall, when it comes to platformers.
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batman
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Post by batman on Aug 7, 2013 19:38:56 GMT
To be completely honest I think the same. But on the other hand I can say the same thing about PS and N64. There are good platformers on those consoles, but nothing, that I would be able to call "the masterpiece". Platformers were good on NES (also GEN and SNES). And that's it. The genre died IMO. Died too fast. ...
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Post by Deleted on Aug 8, 2013 0:53:54 GMT
Will have to disagree there, Bruce Wayne. The PSone had a plethora of excellent platformers. While the Saturn has platformers, as you listed, but what I was trying to say that the Saturn is lacking when it comes to truly quality and defining platformers which have stood the test of time.
As for the PSone, it had a lot of great platformers, many of which have aged very well
Ape Escape Crash Bandicoot trilogy Spyro the Dragon trilogy Tomba! Oddworld Tomb Raider series Klonoa and several more
The N64 was unquestionably a platformer machine! much thanks to Rare and Nintendo, and even some excellent 3rd party efforts like Rayman 2
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Post by MIK on Aug 8, 2013 1:16:27 GMT
Even Turok has platform jumping, in 3D of course. XBOX360 has seen a lot of new platform arcade games over the years, plus a number of remakes of old school classics... and PS3 gave us Joe Danger! Platforming lives on.
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captainkael
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Post by captainkael on Aug 8, 2013 1:42:27 GMT
Will have to disagree there, Bruce Wayne. The PSone had a plethora of excellent platformers. While the Saturn has platformers, as you listed, but what I was trying to say that the Saturn is lacking when it comes to truly quality and defining platformers which have stood the test of time. As for the PSone, it had a lot of great platformers, many of which have aged very well Ape Escape Crash Bandicoot trilogy Spyro the Dragon trilogy Tomba! OddworldTomb Raider series Klonoa and several more The N64 was unquestionably a platformer machine! much thanks to Rare and Nintendo, and even some excellent 3rd party efforts like Rayman 2 Oddworld was the best. Munch's Oddysee and Stranger's Wrath are some of my favourite games of all time.
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Post by Deleted on Aug 8, 2013 8:26:56 GMT
To be completely honest I think the same. But on the other hand I can say the same thing about PS and N64. There are good platformers on those consoles, but nothing, that I would be able to call "the masterpiece". Platformers were good on NES (also GEN and SNES). And that's it. The genre died IMO. Died too fast. ... You are saying then that Mario 64 isn't a masterpiece? While it was Nintendo's first attempt (which subsequently appeared to be the template for an awful lot of imitators) I would certainly place it and Mario Galaxy as the 3D benchmark alongside Super Mario World and Yoshi's Island which are the pinnacle of 2D.
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batman
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Post by batman on Aug 8, 2013 20:46:35 GMT
Don't get me wrong here. May be it is indeed a masterpiece... but not for my taste. I actually had more fun with Castlevania 64 . But again - it wasn't as good as 1-2-3 Castlevanias on nes. And I doubt that Mario 64 is better than nes Marios either. May be I'm wrong, may be not, but that's how I see it. Same thing. Games like Crash Bandicoot or even Oddworld are too "comical" for my taste.. Never was a fan of Tomb Raider. Pitfall on Genesis or Snes was waaay better. The only game mentioned I've never played is Klonoa. May be it's good.
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