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Post by Oho on Sept 25, 2013 0:16:36 GMT
Good to hear you're on the mend, Anthaemia. The PAL library has over 20 games (from what I can see) and the US library has more. I get that it could have done with more but the quality of those games as a general rule is pretty damn good.
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Post by Deleted on Sept 25, 2013 3:43:48 GMT
Ah, don't worry about it! ... Well, if it's any conciliation, I have a history of panic attacks and angina attacks, so I can partly see where you're coming from. Nope, sadly not. I don't have the equipment to do such a thing and, admittedly, I'm not the biggest RE fan. I've still yet to complete my playthrough of the first game which I downloaded on my Vita some months ago. Good point. That would at least explain why you haven't bitched about it as much as you used to! Although, I find this notion unlikely as, I'm sure if you did own a copy, it wouldn't be under the bed. Rather you'd be using it as your pillow.
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Post by Anthaemia. on Sept 25, 2013 13:37:07 GMT
That would at least explain why you haven't bitched about it as much as you used to! Although, I find this notion unlikely as, I'm sure if you did own a copy, it wouldn't be under the bed. Rather you'd be using it as your pillow. To be honest, it's not that my enthusiasm has died - I've just been so busy lately that I find myself bottling any remaining passion in the event Saturn VF3 ever surfaces. Over the last few days alone, the prototype scene has seen the Dreamcast version of Toe Jam & Earl III showing up on a development kit hard drive then the "vanilla" 40% build of Biohazard 1.5 being leaked. With every passing second there are fewer high profile unreleased titles known to exist out in the wild that have yet to see the light of day. As for what I might have (or not), I'm bound to agreements preventing me from disclosing too much about the majority, but I can assure you my earlier comment was a joke. However, I've still got a few things of interest to Saturn enthusiasts, though I don't have THAT game in my possession... not yet, at least!
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Post by Deleted on Sept 25, 2013 14:17:58 GMT
That would at least explain why you haven't bitched about it as much as you used to! Although, I find this notion unlikely as, I'm sure if you did own a copy, it wouldn't be under the bed. Rather you'd be using it as your pillow. To be honest, it's not that my enthusiasm has died - I've just been so busy lately that I find myself bottling any remaining passion in the event Saturn VF3 ever surfaces. Over the last few days alone, the prototype scene has seen the Dreamcast version of Toe Jam & Earl III showing up on a development kit hard drive then the "vanilla" 40% build of Biohazard 1.5 being leaked. With every passing second there are fewer high profile unreleased titles known to exist out in the wild that have yet to see the light of day. As for what I might have (or not), I'm bound to agreements preventing me from disclosing too much about the majority, but I can assure you my earlier comment was a joke. However, I've still got a few things of interest to Saturn enthusiasts, though I don't have THAT game in my possession... not yet, at least! Interesting... well, I won't squeeze you any more for details. In any case, very few prototypes actually get me excited. The Resident Evil 1.5 was interesting, for being a completely different game to RE2, and the cancelled Treasure Co Looney Tunes Defenders of the Universe perked my curiosity for being so close to completion, otherwise, prototypes aren't my thing. However, I am still looking forward to experiencing your secret 'project' one day. I'm sure it'll be worth the wait.
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Post by Anthaemia. on Sept 25, 2013 22:33:41 GMT
Just a quick update on a previous comment:
I've done a little further research, and it turns out the US version of Clockwork Knight 2 isn't the same as the PAL or Japanese edition - from what I can tell, it's based on the Pepperouchau no Fukubokuro compilation, which was only ever released in Japan and contains both games on the same disc, plus a few extra features. In fact, this particular collection is rather unique for another reason. Rather than just copy over the original game files, the first Clockwork Knight was slightly reworked to take full advantage of the engine improvements made for its sequel, with additional changes being new pre-level animated sequences and some minor object placement alterations. Also, it runs at the same (slightly) higher resolution the second does, though in terms of graphical overhauling I've yet to really notice anything significant. If anything, we should consider the US release of CK2 the definitive version due to the absence of the language barrier, similar to how Daytona USA Circuit Edition surpasses its earlier overseas counterparts by featuring many key differences when compared with the domestic versions.
Finally for now, I'm willing to go out on a limb and speculate that the cancelled puzzle spin-off known as Penguin Wars wasn't actually intended as a standalone game, but was rather another feature planned for the Japanese exclusive 1&2 pack that didn't make the cut for some reason. Although the complete version of this circulating was taken from a disc using the same serial number later assigned to Panzer Dragoon, my guess is that Team Ara just used a random placeholder code because they knew this was never meant to have been issued as a standalone title. This particular copy was probably created to either specifically test the bonus portion's code during production without having to burn the main game data as well, or to show off the content long after it had been deleted. Then again, maybe that preview in the official Sega Saturn Magazine was correct and they did plan to release this separately, after all? One way or the other, I'm starting to think "Penguin Wars" is connected to CK2 because they even share the same load screen... how did I not recognise this link before?
P.S. Sorry for derailing the thread again!
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Post by assman on Sept 26, 2013 0:50:21 GMT
According to Sega Retro, the US CK2, while based on that compilation, doesn't actually have the first game on it. If that's the case, are there any real differences between the original JP version of CK2 and the one on the compilation/US version barring minor bugfixes?
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