mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 17:41:25 GMT
Three dirty dwarves pleasuring themselves in the corner. Lol. Thanks for that mental picture. Admittedly though, I still haven't seen a dwarf woman. You're welcome! XD
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 14:38:18 GMT
I Had a Saturn back in the day even had a few imports for her (Bubble Symphony, Metal Slug, X-men v Street Fighter to name the best ones). then i sold up...moved on, but it was never the same...So i am back primarily looking for Western European Netlink users using the method i found on the Dreamcast-Talk Forum (the resource for my other love). So if this applies to you Hola! and if it doesn't Hello anyway. Greetings homeboy.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 14:36:52 GMT
Three dirty dwarves pleasuring themselves in the corner.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 6:53:19 GMT
I agree. it looks better than any playstation game I've ever seen due to it's high resolution that has aged well. there are more though. I think winter heat looks absolutely the best. looks almost like a dreamcast game. Not sure about better than any PS1 game. It still has little to no lighting. I've been playing Winter Heat for the last couple of days. It is pretty good looking, but absolutely nowhere near the Dreamcast. The Russian guy and Chinese chick look the best character wise. Rick Blade looks like he has a life threatening amount of sunburn.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 6:47:19 GMT
There were likely other bottlenecks in the system architecture that would have prevented the RAM cart from making a difference with 3D games. Not that I'm aware of. Unless the bus width of the cart slot is limited. That I don't know off the top of my head.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 12, 2017 6:43:22 GMT
Fair enough. I'd rather get the Japanese version personally. Winning Post EX apparently came out on 3DO too, so I may grab it for that for a laugh.... :3 If you mean Winning Post then really don't bother unless you can read Japanese. I have a Jap copy of Winning Post 2 and it is unplayable, that's why it is in a pile of stuff for me to sell. I'm learning Japanese. The more experience I have of it the better.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 11, 2017 8:27:02 GMT
because it's the only one in english. Pretty much this. It was the only one that made it over and its certainly game that you need translation for. There were a few big series that had lots of releases on the Saturn in Japan. Stuff that was more common in their culture. I thought it was cool a few of them made it over. And generally even if you aren't into to these types of games, they are quite well made, very deep. 3 examples I can think of off the top of my head would be of course Winning Post (which I believe was Winning Post EX I think from JPN series). Another would be Iron Storm. This was part of a popular war sim series in JPN. WD brought one over. Its excellent. Some hold it as one of the best in the entire genre. Minnesota Fats Pool Legend would be the other example that Data East brought over. Might seem like a generic sports title but its part of the long running Side Pocket series. (Side Pocket 2 in fact). Its a deep career/pool sim.Quite good. On the surface some of these might seem run of the mill but generally came off as quite deep, involved, fleshed out games from Japan. These type of releases that were brought over are some that I appreciate the most since they all were glimpses of some odd/deep JPN series. They are also good interesting/different games. Fair enough. I'd rather get the Japanese version personally. Winning Post EX apparently came out on 3DO too, so I may grab it for that for a laugh.... :3
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 11, 2017 5:32:58 GMT
This is an issue on model I Saturns, usually caused by damage to the battery connections when trying to remove a CR2032. That's why in the model II they added a small cutout in the battery compartment to aid extraction.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 10, 2017 6:15:51 GMT
I paid £80 including postage (I think that's about $100 at the moment). From a quick bit of research it seems like an ok price but it's one that I have had my eye on for a while and almost never comes up in Europe. That is a good deal even over here. On ebay there are a couple listed in the 140-175 range and a few of the last ones to sell went 130-160. What am I missing about Winning Post? It just looks like any other number of Japanese horse racing games. Why is it seemingly held in high regard and at the same kind of price point as Castlevania?
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 10, 2017 6:12:48 GMT
After seeing Deep Fear I was always curious why Capcom said the Saturn couldn't handle RE2. Capcom never actually said that the Saturn couldn't handle Resident Evil 2... As with the first game in this series, Sony had secured console exclusivity for the first six months of release, but Nextech did start work on a port (using the original "1.5" prototype as a base) in late 1997. However, upon reviewing their original concept following a short break in development at the end of '96, Capcom decided to restart production of the lead PlayStation version, and by February '98 they'd already begun winding down support for Sega's 32-bit platform. Instead of choosing to simply give Dreamcast owners an upgraded edition of RE2, which did also turn up later, Capcom instructed Nextech to create an all-new sequel. Originally intended to be RE3, this was finally unveiled as Code: Veronica, while the eventual Nemesis had been initially conceived as a mere spin-off from its numbered predecessor, which explains why it recycled many of the same locations with only minor differences to accommodate the alternate scenario. From what I recall as a result of extensively researching this project, Saturn RE2 was only 15% complete when Capcom pulled the plug, and contrary to reports back in the day, it didn't require the 4MB RAM upgrade cartridge - this wasn't really suited to providing 3D games with any significant graphical improvements, as ironically seen in Capcom USA's treatment of Final Fight Revenge from early 2000! Just as those comments made by Andy Mee on the subject of Saturn Virtua Fighter 3 ultimately cost him a prominent role within Sega Europe, it's unlikely that Bernie Stolar was ever in the loop when it came to decisions regarding a Japanese-made third party title like Resident Evil 2, or Biohazard, as the franchise is known there. Interesting stuff. You'd of imagined they'd of at least released it in Japan given the sizeable Saturn install base. As for the 4MB not proving improvement for 3D data, I'm not sure that's true. But as the only 3D that used this was an average looking beat em up, I'll leave it at that.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 9, 2017 2:27:20 GMT
Bernie Stolar was bloody awful with the Saturn. Of course on this message board we have talked about him alot The truth is though, the more I/we learn and know, he wasn't exactly that relevant. By the time Kalinske left, Sega of Japan took control of most everything. Stolar simply came in and made changes, prepped the Dreamcast (which has a great launch and library here) before he was sent packing. One of his famous myths was he hated 2D games and RPGs. But right as he took over in the US we got Albert Odyssey, Mega Man x4, MM8, Magic Knight, Sega Ages, Bomberman, Hercs Adventures, Shining the Holy Ark, Panzer Dragoon Saga, SFIII etc. He takes the most heat for the Saturns finish but Im really not sure what would have been different for the system with someone else around. I maintain even with a Saturn lover at the helm of SOA, we MAY have gotten a couple more games in 1998. We most likely would have gotten a few more Working Designs gems as we'd have to assume that person may not have pissed off Vic Ireland as much... Until Stolar writes some sort of memoir we won't know his real thoughts. I always felt he had/has a gag order from Sega still as he basically never discusses anything with relation to Sega of Japan. I imagine he has some opinions as they fired him shortly after a successful launch of the DC here. As far as I'm concerned the launch hamstrung the Saturn. In Japan it launched on time, and succeeded quite nicely. Apparently the 32X was a thing because SOJ got freaked out by the Jaguar of all things.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 9, 2017 1:56:56 GMT
To each his own. I find there to be a decent amount of variety in the "terrain". PS1 3D is different than Saturn 3D obviously and as much as I love ps1 polygons across the board, the Saturn stuff I always enjoy more (what little of it that we got). The colors on certain games pop more on the Saturn. I feel BR has a good amount of that going on. Certainly Saturn can be a bit darker but that's also one of those things that I don't care about. To me Saturn's 3D really comes into it's own in hi-res mode. VF2 really does look great, especially on the likes of the ice stage. VF2 Kids looks great too.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 9, 2017 1:49:33 GMT
Pretty much. It was market driven. Bernie Stolar even said in public early in 1997 that RE2 would be released for Saturn in the US a week after the PS1 version. And Stolar generally went out of his way not to announce Saturn games. If RE2 simply played/looked like RE1, I don't think anyone would have complained. Bernie Stolar was bloody awful with the Saturn.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 9, 2017 1:44:35 GMT
The new AR4 carts have a high lemon rate. Be careful.
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mattius
Advanced Saturn Gamer
Joined: March 2017
Posts: 384
Location:
PSN: Artabasdos
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Post by mattius on Jun 8, 2017 18:01:04 GMT
After seeing Deep Fear I was always curious why Capcom said the Saturn couldn't handle RE2.
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