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Post by Tongara on Dec 1, 2023 16:30:01 GMT
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Post by Tongara on Nov 26, 2023 14:08:50 GMT
Bit of a bump, but... My main Sega Saturn. Has a somewhat low serial number I guess, which is pretty cool. VA0 Sega Saturn Model NO. HST-3200 (670-5648-01) Serial NO. B40048826
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Post by Tongara on Sept 5, 2020 5:31:47 GMT
Sealed JP copy of the first Clockwork Knight game arrived yesterday, completing my sealed CK JP collection. It was a fun 10 years looking for the best deals, checking condition, etc, but I'm glad it's come to an end~
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Post by Tongara on Aug 18, 2020 5:38:44 GMT
I'd be hopeful that this is just the initial price for the very first run, which was unfortunately inflated due to COVID, and due to the numerous problems he had with prototyping, and that the later runs will become cheaper. Even with the 6 years of research he put into it, this is an extremely high price, especially since there's competition now. Not to mention the whole R&D process was completely paid for by everyone else. Not sure that COVID is the reason for the current price, though. Seems like that might end up being a reason given, but it would just be taking his word for it at that point. It is what it is, I suppose, but I'm a bit more sceptical. You don't have to buy the first batches if you have a problem with the price. More will be made where prices will subsequently drop. I LOVE bold statements like this.
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Post by Tongara on Aug 17, 2020 15:48:25 GMT
$260? Holy shit. This was supposed to be the more affordable solution. I had faith in it being such for a while. It's quite sad. I thought it would go for around $150. Someone calculated that he's made $20,000+ even before selling any units from his patreon alone over the last few years. Why in the HELL are top-tier backers not getting the product for free? A $15 discount... pfft~
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Post by Tongara on Aug 17, 2020 13:59:32 GMT
laughing_elf_man.jpg And that is before import fees, etc... I expect we'll see *ahem* "Third Party" versions from a certain part of the world in quick succession.
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Post by Tongara on Jul 20, 2020 8:09:47 GMT
Just gotta make sure your VMU has batteries now to avoid that BEEEEEEEEEEEEEEEEEEEEEEEEEEP... although, I feel kinda nostalgic for it. haha
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Post by Tongara on Jul 19, 2020 12:07:41 GMT
Oh wow, you got 2? Nice.
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Post by Tongara on Jul 3, 2020 10:13:49 GMT
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Post by Tongara on Jul 1, 2020 18:10:08 GMT
Picked this up for 280 Yen~
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Post by Tongara on Jun 30, 2020 12:18:56 GMT
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Bug!
Jun 28, 2020 23:21:55 GMT
via mobile
Post by Tongara on Jun 28, 2020 23:21:55 GMT
Not my cup of tea, sadly.
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Post by Tongara on Jun 26, 2020 14:44:59 GMT
Apparently it is now shipping
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Post by Tongara on Jun 15, 2020 14:40:38 GMT
Thanks the the brainstorming, guys From what I recall, my CD drive ripped Radiant Silvergun at around 10-16x and Daytona was getting ripped near 4x. The speed setting was set by the software itself, presumably automatically. As I read your answers, I notice that I might be the only one experiencing my issues. I'm curious, what software and settings do you use to rip your games? Maybe I could try to replicate your setup for comparing. I use CloneCD myself, which still works 2 years beyond the trial expiration date for whatever reason. My method is as follows: I click on "File", and select "Read to File...", and then select the drive with the disc, and then click "next". I then select "Data CD", but some people select "Game CD". Not sure it matters too much, really. I click "next" again. I then browse to where I'd like to save the data to, and once that is all said and done, I make sure "Create "Cue Sheet"" is ticked, and I then click "OK" and wait for the disc to finish ripping. You can then mount your rips either with the .cue file or the .CCD file. Enjoy!
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Post by Tongara on Jun 14, 2020 20:20:46 GMT
Eh, it's not 1997 anymore. My burner has a minimum of I believe 25x, and I always burn discs for Saturn at max speed, and have done so for about 15 years. Never an issue. Weird how it still gets pushed to this day. Good for you but Op isn't burning games, he's ripping them for emulation. I'm just giving them some reasons as to why they could be getting errors. Ah, yes, I read what you said wrong there. However, same principle. I can only rip my games as slow as my drive allows and never anything but a perfect rip. So, yes, VERY good for me, and EXTREMELY unlikely to be the reason why OP is facing issues.
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