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Post by redtail on Nov 22, 2013 21:11:35 GMT
Wiping my hard drive failed to fix the issue...
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Post by redtail on Nov 16, 2013 7:31:05 GMT
Alright... Lemme see if I got all of this right then.
The Saturn will output the signal through the SCART cable to the Sync Strike. The Sync Strike will convert it and output through VGA to the XCapture. The XCapture can then output an upconverted signal to an external HD or a PC via USB and also split the signal and send it to my television via component, VGA, or HDMI (whatever I choose really). Or do I need to get a splitter too?
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Post by redtail on Nov 14, 2013 11:04:03 GMT
I can confirm the MayFlash adapter works with standard digital Saturn pads and the 3D pad, but I'm not really sure about any other peripheral. The Raphnet adapter works with the two previously mentioned peripherals, and I've successfully tested it with the Saturn wheel. It also claims to to work with the Saturn mouse and the Virtual-On twinsticks, but since I own neither, I have no way of verifying this.
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Post by redtail on Nov 14, 2013 10:53:27 GMT
I suppose, but seriously, spending all that on a capture card then skimping on cables? It's $40 for the Sync Strike and and then over $50 if I add an enclosure (which i would absolutely want to do if I invested in one). As for shipping, I don't even know yet, but since it would have to cross the Atlantic, I'm probably looking at spending at least $60 total on it. The difference between SCART and S-Video isn't supposed to be huge, and how much of that is going to be lost in the YouTube encoding process? I'm not trying to be cheap, but this would be a pretty hefty investment. If the picture quality isn't significantly affected, then I'd prefer to save some money.
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Post by redtail on Nov 14, 2013 2:54:54 GMT
Yeah nice. I might have to have a look at it. Im interested to see how good the games run on it. ive noticed on ebay that you can get USB saturn controllers. Have you ever used one? I own two: They're excellent controllers but pretty rare nowadays, and eBay is flush with bad fakes. There's also an official "Play Sega" Saturn pad, but from what I've read, it's shit. The best option at this point is to buy an adapter. Raphnet makes a pretty good one, but it's a little on the flimsy side. MayFlash makes a sturdier and cheaper Saturn adapter that you can find on eBay. I think I prefer to the Raphnet adapter a little more, but I'm constantly worried about the damn thing breaking because the circuit board is only protected by a small piece of rubber. I think the Raphnet adapter is compatible with more peripherals too. But yeah, if you absolutely must have those Saturn USB pads, make sure to look for the SLS (Sega Logistics Services) logo on the top left corner of the box and on the back of the actual gamepad. Be prepared to shell out some serious cash though.
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Post by redtail on Nov 13, 2013 9:18:46 GMT
I could forgo the Sync Strike if I just used S-Video, correct?
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Post by redtail on Nov 12, 2013 22:17:33 GMT
R4 has an issue with flickering black horizontal lines in some games (PD Zwei for example). R3 doesn't. They both have the transparencies option.
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Post by redtail on Nov 12, 2013 11:43:31 GMT
I'd go for the Micomsoft XCAPTURE-1 personally. It's the only USB capture device with built in 240p compatibility. Trying to adapt the Saturn for something like the Roxio isn't as straightforward as you might hope. While I've not used the Roxio personally I do know that cards like the BlackMagic will simply reject the signal because it's not NTSC/PAL spec. A lot of capture cards will also reject 240p so transcoding is hit and miss. Converting 240p to HDMI either means deinterlacing (which effects picture quality) or buying a expensive converter like an XRGB Mini. From what I'm seeing in this review, it looks pretty good, but that $350 price tag...yeesh! I'd prefer to stay around the $200 price range, but I realize that might not be realistic if I'm expecting excellent quality video without too much fuss. I may just break down and buy one.
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Post by redtail on Nov 12, 2013 9:01:16 GMT
My new laptop's given me so many headaches trying to run SSF that I'm sorta leaning towards capturing from an actual Saturn at this point. Owning a laptop, I need a USB capture device, and I've read that the Roxio GameCap HD Pro pretty much gives you the best bang for your buck. What I'm looking to do is get the very best picture quality I can out of a Saturn, so I'll need some kind of adapter or converter box to go between the Saturn and the GameCap. I'm thinking SCART to HDMI or SCART to component. If I go with the former, it'll digitize the signal before going into the GameCap. If I pick the latter, it should go into it analog and be digitized by the GameCap itself. Both options look about equal in price. I'm just wondering if one method would be better than the other. So what do you all think? Which is the best way to go? Am I even going about this in a way that make sense?
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Post by redtail on Nov 8, 2013 2:48:59 GMT
Try updating motherboard chipset, sata/ide controller, and audio drivers, or try downgrading them to the default Microsoft provided ones, if there are any. I've found that for a few devices, the manufacturer provided drivers tend to be worse. Also try changing between ide/ahci modes on the motherboard, maybe it helps. Try disabling C3/6 hardware sleep and power saving modes. Alternatively just try closing any running apps in the task manager to see if they help improving. When watching I noticed Disk 0 has a spike in activity when you had a audio skip. Maybe this is just an issue of the software trying to read the data fast enough. Yeah, I think that will be the thing to invest. Something introduces lag for the HDD reading, holding up things, including the cd audio. Could be that you need to enable HDD caching in the device manager. Or disable them, whichever helps. What hard drive do you have by the way? Does it happen to be a Western Digital Green? If so, it might be caused by the head parking issue. I'll have to read up on how to do some of that stuff. The HD is a SAMSUNG Spinpoint M8 ST1000LM024 though.
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Post by redtail on Nov 8, 2013 0:46:18 GMT
Personally I doubt it's the hard drive failing to keep up. My bet is on DPC latency. Can you try disabling all your network cards? Went into Device Manager and disabled everything under Network Adapaters. The issue persists.
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Post by redtail on Nov 6, 2013 21:01:17 GMT
The cuesheet looks fine, you need to use a mounting tool that supports mp3 however. Daemon Tools does not. Looks like I was mounting the ISO itself w/ my Leynos 2 ISO/MP3. Everything worked fine with that. It doesn't work w/ Sega Touring Car though. Looks like you're right about CUE/MP3 not being supported by Daemon Tools. I've installed half-a-dozen different virtual drives on my computer and can't get a single one to mount a CUE that refers to MP3s. Fuck, why does everything have to be so difficult?
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Post by redtail on Nov 6, 2013 8:06:47 GMT
Alright, sent ya a PM w/ the ROM. Thanks in advance!
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Post by redtail on Nov 5, 2013 2:45:58 GMT
Go ahead, though I doubt I'll see any problems. The issue is most likely software related on your end (either the virtual cd software, the chipset drivers, or the audio drivers). I'd run a defrag first instead of buying a whole new hdd, unless you need a new hdd for other reasons too. I've run defrag before. Didn't make a difference. I always set Windows to show extension and hidden folders. The tracks do have the correct file extensions. Something else is fouling it up.
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Post by redtail on Nov 4, 2013 4:05:06 GMT
If using iso/mp3 caused less skipping, then the problem is most likely in your virtual drive application... or alternatively, the hard drive in your machine is not fast enough to read the WAVs, which is unlikely, but not impossible given high enough drive fragmentation. Doesn't seem to matter what virtual drive I use. Alcohol 120%, Daemon Tools, and CloneDVD all render the audio the same way. Problem must be with my HD then. I may just buy an external drive on Black Friday or Cyber Monday, load some of my more important files onto it, and wipe my current HD. Do you think that will resolve the problem? In the meantime, is there any chance I could get you to take a look at one of the ISO/WAV files I tried to convert to ISO/MP3 so maybe you can figure out what's wrong. I thought all you needed to do was convert WAV to MP3 and rewrite the .cue file accordingly, but maybe I'm missing something... I'll send you a PM if you're willing.
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