|
Post by redtail on Nov 3, 2013 19:51:05 GMT
I'm thinking it might be my onboard sound that's causing the problem. I flushed some cash on a cheapo Soundblaster X-Fi Go! USB soundcard to test this theory, but it's not working with Windows 8 and the updated drivers on Creative's website won't even install, so I'm back to square one.
Did find a possible workaround though. I don't have any problems using ISOs that utilize MP3s. Unfortunately, they're pretty hard to find nowadays. I tried straight up converting a few ISOs that use WAV into MP3 and modifying the cue sheet in notepad, but this either causes the game to crash or load with no sound.
Frustrating...
|
|
|
Post by redtail on Sept 11, 2013 11:18:00 GMT
Then the problem is either in your cd image or your virtual cd software. I've tried using multiple virtual cd programs. It's not that. I've tried different rips of the games too. If you want to PM me a link to what you think is a clean image of either Galactic Attack or Panzer Dragoon, I'll try it, but I don't think that's the issue.
|
|
|
Post by redtail on Sept 11, 2013 0:26:30 GMT
Regardless of that can you play the audio tracks in any other application without them starting to skip around? They'll still skip, but it happens far less often than in SSF. I'd say about once per track.
|
|
|
Post by redtail on Sept 10, 2013 23:44:02 GMT
The emulator seems to run just fine, since nothing stalls in the game. Galactic Attack uses CDDA music, so my guess is that the CD image you use is badly ripped. A very common issue. I've used a couple different images of the same games. It's all the same no matter what. Also, I used to be able to play these exact same images with no problems whatsoever. One day they just started skipping.
|
|
|
Post by redtail on Sept 10, 2013 13:45:31 GMT
Haha... I've got three, but the idea was to record footage of Saturn games for my YouTube channel using SSF. Seeing as how I've used SSF on two other PCs over the years without any problems, I figured that plan would be fine. Evidently not... Well anyway, thanks for trying!
|
|
|
Post by redtail on Sept 10, 2013 12:39:46 GMT
I thought App history showed desktop apps too but no apparently you're right it's just tiles. Not much point using Win8 tiles without a touch screen though there are some free games in the store that are worth checking out. Btw Start8 is closer to the Windows 7 start menu and is only a buck or two. Maybe use a tool like Driver Scanner and check see if there's an updated driver for your sound card? Updated sound and video drivers. No effect.
|
|
|
Post by redtail on Sept 9, 2013 22:07:59 GMT
Any idea what "Support" is? It's the Lenovo support app. I probably accidently accessed it from the start menu and immediately exited it. It only ran for 19 seconds. I went back in it to verify and exited out again. It added five more seconds to the app's total CPU time, bringing it up to 24 seconds. I don't use any apps with Win8. I don't even use Win8's crappy new interface. I immediately installed ClassicShell when I first got the computer eight months ago and haven't looked back since.
|
|
|
Post by redtail on Sept 9, 2013 18:05:01 GMT
Open the Task Manager and go to the App history tab, anything on there that's been hogging CPU time other than SSF? 19 seconds of "Support." Other than that, nothing.
|
|
|
Post by redtail on Sept 9, 2013 16:30:45 GMT
Nothing particularly wrong with Windows 8 as far as running emulators, except they took out the disable desktop composition option which is useful sometimes. I was going to suggest you checked DPC Latency but the tool for doing so still doesn't work with Windows 8. Followed a guide for optimizing Win8 for DPC latency, but that didn't work out either...
|
|
|
Post by redtail on Sept 9, 2013 12:40:11 GMT
You should always play emulators full screen when possible, having the desktop compositor running along side the emulator will increase input lag. Which Windows are you running? Used alt+enter to go into full screen mode. Doesn't help. I'm using Windows 8 (unfortunately).
|
|
|
Post by redtail on Sept 9, 2013 10:17:03 GMT
Do you play full screen normally? Remember an emulators vertical refresh isn't accurate to the real thing. That means the actual gameplay is sped up by a fraction or the scrolling stutters. That's often the cause of things like this but I'd have expected it to effect the other sounds not just the CD audio. Can you play audio from your virtual CD-ROM outside of SSF without issues? I normally play with the window set at 2X, but it doesn't matter. Regardless of what the window size is set to, I still encounter the problem. As for playing the CD audio outside SSF, I just listened to three tracks from one of the ISOs. Small sample size, but I got two quick audio hiccups while listening to them. Nowhere near as many when playing through SSF, but it does happen.
|
|
|
Post by redtail on Sept 9, 2013 6:27:21 GMT
Haven't used it in ages, perhaps it doesn't then. Triple buffering you'd need to turn on in your graphics card options I believe. Triple buffering doesn't work. I also tried running the game off my integrated graphics device... No dice. Whatever's causing this, it doesn't seem to be related to the display-end of things.
|
|
|
Post by redtail on Sept 8, 2013 18:57:53 GMT
Guess I'll contribute. Here are two SSF videos I shot before the emulator started acting wonky on me.
|
|
|
Post by redtail on Sept 8, 2013 18:35:29 GMT
When watching I noticed Disk 0 has a spike in activity when you had a audio skip. Maybe this is just an issue of the software trying to read the data fast enough. offtopic - what game are you playing? It does seem to spike up to around 70% when the audio stutters. I'm initially playing Galactic Attack (AKA Layer Section, RayForce, and Gunlock). I later switch to Panzer Dragoon. Most likely a frame-rate mis-match. Try running full screen and/or turning on triple buffering. Actually scratch that, it would affect the game sounds too if that was the issue. Try running the ISO via Daemon Tools perhaps, rather than SSF's native CD/DVD image handling. I wasn't aware SSF had a built in virtual drive. I'm using Alcohol 120% in this video, but the same thing happens when I mount through Daemon Tools. Also, where is "triple buffering" in the options menu?
|
|
|
Post by redtail on Sept 8, 2013 15:41:54 GMT
|
|