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Post by xDerekRx on Sept 28, 2015 19:31:54 GMT
Are you checking Amazon.co.uk or just Amazon.com? You want the first one if you're after PAL games.
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Post by xDerekRx on Sept 28, 2015 19:29:52 GMT
I like a good Tennis game but havent played any on the Saturn. I believe we only got 2? How is Break Point Tennis now that we have established Virtual Open is really bad Actually 3 Tennis games, you forgot Tennis Arena which is pretty awesome. I never got round to playing Break Point Tennis. I heard it's pretty bad judging from this review: segasaturngroup.proboards.com/thread/181/break-point-pal-review Ah never knew about Tennis Arena but it appears to have been Japan Only. From the looks of the video and the reviews it seems to be a very good Tennis game. Too bad we got the 2 crap ones in the West Ill have to grab Tennis Arena.
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Post by xDerekRx on Sept 28, 2015 15:42:32 GMT
I like a good Tennis game but havent played any on the Saturn. I believe we only got 2? How is Break Point Tennis now that we have established Virtual Open is really bad
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Post by xDerekRx on Sept 27, 2015 18:54:07 GMT
We talked about it somewhere in another thread recently but yeah HOTD NTSC has only recently gone up. About a year ago it was still $80-$100 depending on condition just like the PAL version. Its been happening to alot of US Saturn games recently because of more collectors coming into the market (among other factors) HOTD for Saturn might have been only 60% complete and a bit rough but its entirely playable still. Its the only home version so to me its even more important to have just to play any form of the game. If it were a total broken port like Doom Saturn, Id be more disappointed but as it stands you can play through HOTD and enjoy it. If someone is paying $200 it is mainly for collector reasons and rarity. If the $200 was for the gameplay alone then Virtua Cop 2 would cost the same
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Post by xDerekRx on Sept 25, 2015 3:23:57 GMT
I don't even know where to start with this. So many things to say such little time to say it. Martinii a few things that come to mind are that you are just now trying Quake. Its not as extreme as our previous Robotica example but it borrows from it. Alot of time these 3D polygon games played better around release than if you try them for the first time now. So for someone like myself and all the others who have generally loved this conversion, it really helped to know the landscape during its release. Its not a game that you can appreciate the accomplishment in 2015 if playing for the first time. At least I dont believe. But even that Ive found alot of first timers and new Saturn collectors be amazed by it. QUAKE for Saturn has quite a reputation on the internet. Youll get alot of non Saturn owners on Youtube and forums who talk about how much they love this release OVER the N64 version (only other console version). The reason being is that it has such a great gritty atmosphere that is somewhat unintentional with the textures blending better and that rough polygon edge. N64 version was simply too clean for the tone AND it lost the amazing Trent Reznor soundtrack. Considering Quake is a very intense Polygon 3D FPS, the Saturn port is nothing short of a programming miracle. IMO it still to this day plays great. 20 frames per second in the busy areas to me is fantastic. When you get into tighter corridors the game flys which is amazing. The graphics in this version in respect to the hardware are Top 5 on the system to me. Its really one of the best technical achievements the Saturn has. As for the game itself it comes down to alot of things. How much of a FPS person you, how involved or interested you were in the genre in the late 90s when we got more games like this. QUAKE by itself is no Doom. Ive said it alot, as an old skool FPS freak, Doom is king and nearly untouchable. I know you mentioned you like Wolf3D which is fine, but to me that games was like the growing pains of the genre. Doom perfected and defined it. Which is why oddly I do not like Wolf3D but mostly every other FPS in the early to late 90s. But what was so awesome about Quake is that it pushed the FPS into the polygon world and that was UNSEEN before. You felt like you were playing a full 3D version of Doom. Experiencing Quake around the time of its release is without a doubt part of the experience and joy this game brings. Its even bigger for PC people because of its multiplayer and modding legacy. Its also mostly known for multiplayer which is why the only drawback was the lack of Mplayer. But the single player Quake is a good, dark, gothic FPS with some good weapons. Not even really topping Duke or Powerslave in the singleplayer area depending on your preference LETS GET BACK to the actual playing of the game since that is where you are currently stuck. I will say since you are not used to the game, having not played it previously, it will take some work. It is a game youll have to get used to how it runs, how it handles to enjoy it. Keep playing it. The levels get bigger, more detailed, more enemies, more exciting weapons. Its quite a large and long FPS experience. The first level is VERY small. The fact that you had trouble with a very simple first level makes me certain of my advice that youll need to just get used to how it handles and plays. I know it seemed quite different to you but I think once you get the handle of it youll enjoy it. The graphics hit you as ugly but you have to try to consider how polygon intensive the game is and its on a Saturn. Its harder to think that way now but upon release it was kinda mindblowing. The enemies are certainly harder than a Doom. Even common foes take some work. Even just a few levels in youll run into enemies that are a pain in the ass that take 8-9 shotgun shots. But youll also feel a sense of accomplishment with them. Better weapons are also on the way. I actually just popped Quake in myself the other day and ran through about 10 levels real quick. Loved it but im also used to all the little things. Martinii Ive actually kept this mostly short as Im not sure how else to really get you into Quake playing it in 2015. All I can really say is try to get yourself into a rhythm with the controls. This has happened to me in quite a few games. Sonic R off the top of my head. Hard to get into because you get put off by controls and draw distance. Then once you get into a flow you see how great it is. Some games are like that for better or worse. Quake to me is one of those games that will catch you off guard if you're expecting something different especially after all these years. I feel even Burning Rangers has a bit of that going on for those like myself that play it now. Also something that Sega didnt advertise on the packaging were the 4 brand new Lobotomy levels. A couple which are so amazing that modders converted it to PC. The first one they made call (Purgatorium or something I forget) has rain and weather effects. Its amazing. Oddly Sega put a big notice on the Duke 3D box about the 1 new level Lobotomy did which wasn't that exciting. One of the other exclusive levels they did for Quake is a wresting ring where you select which monsters you want to battle each other. Its amazing what they thought of.
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Post by xDerekRx on Sept 24, 2015 3:18:02 GMT
Interestingly, Robotica came out almost simultaneously with Kileak: The DNA Imperative (a very similar PlayStation exclusive) and Iron Angel of the Apocalypse: The Return (a very similar 3DO exclusive). It was like a three-way battle of the robo-warrior-in-a-futuristic-complex first person shooters, but all three games got pretty bad reviews when they came out. First person shooters were new to the Saturn and PlayStation, but better ones had already come out for the 3DO and Jaguar, and arguably even the SNES and Genesis. Yes dark days for console FPS but necessary steps in progress of gaming. You are correct though, SNES had a playable version of Doom as well as 32x, Jag etc. 3DO had a nice one in Killing Time. Once I played Rise of the Triad and Doom on a friends computer I fell in love with the genre. So I went out and rented my first FPS on console, Zero Tolerance for Genesis. A very good effort for a Genesis FPS. Even had 2 player link death match. Id say I liked it a lot more than Robotica when I played it years later on Saturn. Alien Trilogy was my first real good console FPS experience that felt proper but still didn't feel like I did when playing them on PC. Duke 3D and then Quake changed everything. Its why Lobotomy gets so much love from me and others. Made worthy excellent FPS conversions on the Saturn. We came so far from Robotica in short time I may have played Disruptor on my friends playstation in between there which was good. And the Doom PSX version which was awesome. Its what Doom Saturn should have been.
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Post by xDerekRx on Sept 24, 2015 3:08:49 GMT
As has been hinted on by previous posters, Maximum Force is very expensive in PAL but very cheap NTSC. Ill add COURIER CRISIS as well. Very very cheap in the US but crazy expensive in PAL. Those arent two games youll likely jump on.
House of the Dead has only recently jumped, complete into the 150-200 range in the USA while the PAL versions are still sub 100 USD. HOTD in the US was always a 60-80 USD game literally until earlier this year late last year. You can buy it from Japan for like 10 bucks USD. Heck you can get sealed copies for $25 USD free ship from Japan. So if you want get that version first. Its NTSC which is notable. Then if you really like it, go after a US copy even if it costs more. Its a rough/raw conversion but if you go into it knowing that youll realize it plays just fine still.
I also want to say one thing thats very important. NEVER use Amazon pricing. It never gives proper value. Lunacy for Saturn (Torico in PAL?) has shot up in US but lately its calming down to 100-120 range complete. Ebay is a much better place for prices.
Powerslave complete is $50-65 on Ebay all day. It used to be $30-35 but started rising recently. But no way its $250.
Do not get the PAL version of Exhumed (Nothing wrong with it gameplay wise but might as well get NTSC 60hz for the price). For some reason that someone will have to explain to me here, it doesnt include Death Tank, which by itself is one of the best mini games ever created. It can also be had through XBLA these days and Duke 3D for Saturn but its an amazing reward for collecting all the dolls. Deathtank was so popular at the time of Powerslaves release that GameFan magazine had 2 of their editors list it as their #1 game of the month on any platform.
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Post by xDerekRx on Sept 23, 2015 9:16:00 GMT
The Bang & Olufsen CRT TVs are amazing if you don't mind a curvy screen, or widescreen if you get a later flat screened one. My last CRT purchased brand new was my Sony Trinitron 32" 4:3, but when I moved out of my old flat many years ago it was so heavy we left it behind, was an awesome set though. Mick how could you! Leave no man behind!
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Post by xDerekRx on Sept 23, 2015 8:28:19 GMT
Yeah, Maximum Force is a good fun one if your taste falls in that direction, but its not one of the greats by any stretch of the imagination. The only thing it has over Area 51 is its delightful sense of humor, so given the difference in price in PAL regions it's not really worth it for the averge gamer. I got myself a disc-only copy for $10 and find it a nice change of pace. Im going to say Max Force was released after Area 51 in arcades without even google fact checking it. I remember loving Area 51 alot, then sorta being excited to play Max Force when I saw it but was quite let down. I figured if Im going to have a real life type setting Ill just do Virtua Cop or Time Crisis. The very next Light gun game that grabbed my heart was House of the Dead because everything about it was game changing.
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Post by xDerekRx on Sept 23, 2015 8:22:08 GMT
Its kinda odd that we remember this game so fondly. May have something to do with how weak the First Person shooting lineup was around its release (Before we got a handful of solid titles.) Actually, there was no first person shooter lineup at the time of Robotica's release. In all three regions, it missed the Saturn launch by just a few months. I never could stand Robotica. The game has lots of problems, but the biggest one for me is that all the levels are so unbelievably cramped! Even without using the turbo item, you can barely take a step without bumping into a wall. I suspect that if I played it for long enough I would develop claustrophobia. Still ranks as my number one worst Saturn game. Id ask when you played the game first? Back then? I think the only way this game holds any value is amongst those of us who played it when it was the only FPS and knew not much better. From that we take away the music for sure, and a bit of the shooting fun. Having played the title in any other circumstance... for example after even Alien Trilogy and Powerslaves release, would lead to serious letdown. Playing it today would just have no purpose. Its one of those experimental early console 3D shooters that probably needed to happen. Its without a doubt one of those games that can not to be explained outside of the early days of its release. After that we advanced rather quickly past it. Acclaim seemed to publish an incredible range of stuff for Saturn from the lowest to some of the best.
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Post by xDerekRx on Sept 23, 2015 8:16:54 GMT
I havent read much about the development of Sky Target for Saturn. What company did the conversion? At that point it seemed Sega were farming out their arcade titles to anyone (HOTD, I assume Touring Car?)
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Post by xDerekRx on Sept 21, 2015 21:24:01 GMT
Well for starters, input lag and display latency or response time are not the same thing, not even related really. Secondly, the information you've been given is false. The reason light guns don't work has nothing to do with input lag anyway, it's because there's no electron beam in a flat screen TV for the gun to measure against, so it can't ever possibly work. My mistake, I didn't articulate myself properly when I said input lag, fair enough. So I did a little more research on lightguns and found two methods of how they work from the wiki en.wikipedia.org/wiki/Light_gunOne uses the method I described, like the NES Zapper. The other, more modern, method measures the electron beam. I would assume that's the way the Saturn lightgun works? In any event, I used to have a newer styled Samsung CRT that wasn't able to play Saturn lightgun games. When I tried it would shoot around the screen randomly. I'm aware that some of the flat CRT screens were able to play lightgun games, I just don't know which ones. Is there any way to know which one is which before you pick one up? I bought a Sharp 32" flat CRT in probably 2003 after I got out of high school. Its the same TV I use now. Played VC and VC2 on it the other day and it worked like a dream I could probably get you the item number. However at this point with all the research and testing that has been done, retro enthusiasts have narrowed down the Sony Trinitrons as your ideal TV for old skool gaming in general. Id just go after one of those. In the US at least, they are quite cheap and easy to find just about anywhere (good will, flea market, craigslist)
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Post by xDerekRx on Sept 21, 2015 17:44:44 GMT
Ive personally never played Policenauts. My friend played it years ago when the PSX translation was done. Ive been holding out to play the superior and more complete Saturn version. Looks like it will come true at some point I know translations die off pretty easily but this team is pretty committed after 3 years of work and are so close.
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Post by xDerekRx on Sept 21, 2015 5:13:02 GMT
Interesting. Id love to know this as well.
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Post by xDerekRx on Sept 20, 2015 9:41:20 GMT
Had to bump this thread as the guy in charge of the Policenauts Saturn translation told me that hes hoping for a 2015 release still. Either way its exciting knowing that they are going strong on the translation for the Saturn version and its looking likely it will happen. They even have a guy working on it who did some of the official translation for Ground Zeros
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